Nightstalker: Difference between revisions

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(→‎Version history: Use Template:Version history table end instead of floating table syntax to close off version history table.)
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.16.0}}
{{Version history table row|3.16.0|
* (Undocumented):
* (Undocumented):
**Now grants {{c|mod|+30% to Critical Strike Multiplier with Daggers}} (up from 20%).
**Now grants {{c|mod|+30% to Critical Strike Multiplier with Daggers}} (up from 20%).
**No longer grants {{c|mod|Dagger Attacks deal 20% increased Damage with Hits and Ailments}}, {{c|mod|+150 to Accuracy Rating with Daggers}} or {{c|mod|25% increased Elusive Effect}}. Instead, it now grants {{c|mod|0.6% of Attack Damage Leeched as Life}} and {{c|mod|0.6% of Attack Damage Leeched as Mana}}.
**No longer grants {{c|mod|Dagger Attacks deal 20% increased Damage with Hits and Ailments}}, {{c|mod|+150 to Accuracy Rating with Daggers}} or {{c|mod|25% increased Elusive Effect}}. Instead, it now grants {{c|mod|0.6% of Attack Damage Leeched as Life}} and {{c|mod|0.6% of Attack Damage Leeched as Mana}}.
{{Version history table row|3.11.0}}
}}
{{Version history table row|3.11.0|
* (Undocumented) No longer grants {{c|mod|40% increased Critical Strike Chance with Daggers}}. Now grants {{c|mod|25% increased Elusive Effect}}.
* (Undocumented) No longer grants {{c|mod|40% increased Critical Strike Chance with Daggers}}. Now grants {{c|mod|25% increased Elusive Effect}}.
{{Version history table row|2.2.0}}
}}
{{Version history table row|2.2.0|
* Nightstalker notable passive now grants 50% (reduced from 60%) Increased Critical Strike Chance with Daggers  
* Nightstalker notable passive now grants 50% (reduced from 60%) Increased Critical Strike Chance with Daggers  
{{Version history table row|1.2.0}}
}}
{{Version history table row|1.2.0|
* Nightstalker no longer grants energy shield.
* Nightstalker no longer grants energy shield.
* The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted.
* The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted.
{{Version history table row|1.0.0}}
}}
{{Version history table row|1.0.0|
* Several damage clusters have had defensive bonuses added to them.
* Several damage clusters have had defensive bonuses added to them.
{{Version history table row|0.11.0}}
}}
{{Version history table row|0.11.0|
* General and weapon-specific physical damage bonuses have been increased throughout the tree.  
* General and weapon-specific physical damage bonuses have been increased throughout the tree.  
}}
{{Version history table end}}
{{Version history table end}}

Revision as of 12:42, 25 July 2022

Nightstalker
Notable Passive Skill
+30% to Critical Strike Multiplier with Daggers
0.6% of Attack Damage Leeched as Life
0.6% of Attack Damage Leeched as Mana [1]

Nightstalker is a notable passive skill that grants additional critical strike multiplier with daggers. It also grants a portion of attack damage to be leeched as life and mana.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Sepia OilTeal OilGolden OilNightstalker
+30% to Critical Strike Multiplier with Daggers
0.6% of Attack Damage Leeched as Life
0.6% of Attack Damage Leeched as Mana

Version history

Version Changes
3.16.0
  • (Undocumented):
    • Now grants +30% to Critical Strike Multiplier with Daggers (up from 20%).
    • No longer grants Dagger Attacks deal 20% increased Damage with Hits and Ailments, +150 to Accuracy Rating with Daggers or 25% increased Elusive Effect. Instead, it now grants 0.6% of Attack Damage Leeched as Life and 0.6% of Attack Damage Leeched as Mana.
3.11.0
  • (Undocumented) No longer grants 40% increased Critical Strike Chance with Daggers. Now grants 25% increased Elusive Effect.
2.2.0
  • Nightstalker notable passive now grants 50% (reduced from 60%) Increased Critical Strike Chance with Daggers
1.2.0
  • Nightstalker no longer grants energy shield.
  • The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted.
1.0.0
  • Several damage clusters have had defensive bonuses added to them.
0.11.0
  • General and weapon-specific physical damage bonuses have been increased throughout the tree.