Ice Prison: Difference between revisions

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{{status
'''Ice Prison''' is an [[archnemesis]] monster modifier. The monster with this mod will occasionally cast a {{il|Frost Wall}} Nova to trap the player's character. But unlike map boss that use similar circular wall skill, such as [[Winterfang]] and [[Burtok, Conjurer of Bones]], the Frost Wall from the Ice Prison will have an opening instead of completely surrounding the player's character, similar to [[Sirus]]' Maze skill. However, the opening may still be blocked by terrain.  
| name                  = Imprisoned
| type                  = Debuff
| description = Travel skills are disabled while in the Ice Prison
}}
'''Ice Prison''' is an [[archnemesis]] monster modifier. The monster with this mod will occasionally cast a {{il|Frost Wall}} Nova to trap the player's character. But unlike map boss that use similar circular wall skill, such as [[Winterfang]] and [[Burtok, Conjurer of Bones]], the Frost Wall from the Ice Prison will have an opening instead of completely surrounding the player's character, similar to [[Sirus]]' Maze skill. However, the opening may still be blocked by terrain. The Ice Prison also applies a related debuff '''Imprisoned''' that disable [[:Category:Travel (gem tag)|Travel]] skill.


The mod also grants the monster the following, based on datamined values:  
The mod also grants the monster the following, based on datamined values:  
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<gallery>
<gallery>
File:Ice Prison 3.18.png|an encounter with Ice Prison modded monster in Azurite Mine
File:Ice Prison 3.18.png|an encounter with Ice Prison modded monster in Azurite Mine
File:Ice Prison 3.18 monster visual aura.png|Monster with this mod will have a special visual aura effect
</gallery>
</gallery>
==Version history==
==Version history==
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{{Version history table row|3.18.0}}
{{Version history table row|3.18.0}}
* Archnemesis modifiers have been rebalanced and added to the core game. Existing Magic and Rare monster modifiers have been replaced with Archnemesis modifiers.
* Archnemesis modifiers have been rebalanced and added to the core game. Existing Magic and Rare monster modifiers have been replaced with Archnemesis modifiers.
* (Undocumented in patch note) No longer applies '''Imprisoned''' debuff that disable [[:Category:Travel (gem tag)|Travel]] skill. Now grants the monster a special visual aura
{{Version history table row|3.17.0}}
{{Version history table row|3.17.0}}
* Introduced to the game.
* Introduced to the game.
|}
|}
[[Category:Monster skills]]
[[Category:Monster skills]]

Revision as of 06:43, 15 May 2022

Ice Prison is an archnemesis monster modifier. The monster with this mod will occasionally cast a Frost WallFrost WallSpell, Duration, Cold
Level: (1-20)
Cost: (9-33) Mana
Cooldown Time: 3.00 sec
Can Store 3 Use(s)
Cast Time: 0.50 sec
Requires Level 4Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.Deals (8-462) to (12-693) Cold Damage
Base duration is (3.00-4.90) seconds
0.15 seconds between appearance of Wall sections
Wall will be (2.8-5.6) meters long

Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Nova to trap the player's character. But unlike map boss that use similar circular wall skill, such as Winterfang and Burtok, Conjurer of Bones, the Frost Wall from the Ice Prison will have an opening instead of completely surrounding the player's character, similar to Sirus' Maze skill. However, the opening may still be blocked by terrain.

The mod also grants the monster the following, based on datamined values:

50% of Physical Damage Converted to Cold Damage (Hidden)
30% increased Cold Damage (Hidden)
Gain 25% of Physical Damage as Extra Cold Damage (Hidden)
+40% to Cold Resistance (Hidden)
20% additional Physical Damage Reduction (Hidden)
.

Gallery

Version history

Version Changes
3.18.0
  • Archnemesis modifiers have been rebalanced and added to the core game. Existing Magic and Rare monster modifiers have been replaced with Archnemesis modifiers.
  • (Undocumented in patch note) No longer applies Imprisoned debuff that disable Travel skill. Now grants the monster a special visual aura
3.17.0
  • Introduced to the game.