Bone Breaker: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
(anointment table)
(3.16 changes + version history)
Line 1: Line 1:
{{Passive skill box|Bone Breaker}}
{{Passive skill box|Bone Breaker}}


'''Bone Breaker''' is a [[notable passive skill]] that grants increased [[physical damage]] and additional melee [[range]] with [[mace]]s or [[sceptres]], as well as increased [[area of effect]] with [[skills]].
'''Bone Breaker''' is a [[notable passive skill]] that grants increased [[physical damage]] with [[mace]]s or [[sceptres]], as well as increased [[area of effect]].


==Anointment==
==Anointment==
Line 15: Line 15:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.16.0}}
* (Undocumented):
**No longer grants {{c|mod|+2 to Melee Strike Range with Maces and Sceptres}}.
{{Version history table row|3.10.0}}
**No longer grants {{c|mod|30% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre}}.
***Instead, it now grants {{c|mod|Mace or Sceptre Attacks deal 30% increased Damage with Hits and Ailments}}.
{{Version history table row|3.8.0}}
*Now grants {{c|mod|+2 to Melee Strike Range with Maces and Sceptres}} (up from +1).
*(Undocumented):
**No longer grants {{c|mod|30% increased Physical Damage with Maces}}.
***Instead, it now grants {{c|mod|30% increased Physical Damage with Maces or Sceptres}}.
{{Version history table row|3.7.0}}
*(Undocumented):
**Now grants {{c|mod|12% increased Area of Effect}} (up from 8%).
**No longer grants {{c|mod|40% increased Stun Duration on Enemies}}.
***Instead, it now grants {{c|mod|+1 to Melee Strike Range with Maces and Sceptres}}.
{{Version history table row|3.1.0}}
*No longer grants {{c|mod|8% increased Area of Effect of Area Skills}}.
**Instead, it now grants {{c|mod|8% increased Area of Effect}}.
{{Version history table row|3.0.0}}
* (Undocumented):
**Now grants {{c|mod|30% increased Damage with Ailments from Attack Skills while wielding a Mace}}.
{{Version history table row|2.6.0}}
{{Version history table row|2.6.0}}
* Bone Breaker now grants 8% increased area of effect.
*No longer grants {{c|mod|5% increased Radius of Area Skills}}.
**Instead, it now grants {{c|mod|8% increased Area of Effect of Area Skills}}.
{{Version history table row|2.1.0}}
{{Version history table row|2.1.0}}
* Changed from 4% increased Radius of Area Skills to 5%.
*Now grants {{c|mdo|5% increased Radius of Area Skills}} (up from 4%).
{{Version history table row|2.0.0}}
{{Version history table row|2.0.0}}
* Also provides 4% increased Radius of Area Skills
*Now grants {{c|mdo|4% increased Radius of Area Skills}}.
{{Version history table row|1.3.0}}
{{Version history table row|1.3.0}}
* The Templar, Marauder, and Duelist starting areas have been reworked significantly.
* The Templar, Marauder, and Duelist starting areas have been reworked significantly.

Revision as of 17:09, 21 October 2021

Bone Breaker
Notable Passive Skill
30% increased Physical Damage with Maces or Sceptres
12% increased Area of Effect
Mace or Sceptre Attacks deal 30% increased Damage with Ailments [1]

Bone Breaker is a notable passive skill that grants increased physical damage with maces or sceptres, as well as increased area of effect.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Verdant OilAzure OilAzure OilBone Breaker
30% increased Physical Damage with Maces or Sceptres
12% increased Area of Effect
Mace or Sceptre Attacks deal 30% increased Damage with Ailments

Version history

Version Changes
3.16.0
  • (Undocumented):
    • No longer grants +2 to Melee Strike Range with Maces and Sceptres.
3.10.0
    • No longer grants 30% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre.
      • Instead, it now grants Mace or Sceptre Attacks deal 30% increased Damage with Hits and Ailments.
3.8.0
  • Now grants +2 to Melee Strike Range with Maces and Sceptres (up from +1).
  • (Undocumented):
    • No longer grants 30% increased Physical Damage with Maces.
      • Instead, it now grants 30% increased Physical Damage with Maces or Sceptres.
3.7.0
  • (Undocumented):
    • Now grants 12% increased Area of Effect (up from 8%).
    • No longer grants 40% increased Stun Duration on Enemies.
      • Instead, it now grants +1 to Melee Strike Range with Maces and Sceptres.
3.1.0
  • No longer grants 8% increased Area of Effect of Area Skills.
    • Instead, it now grants 8% increased Area of Effect.
3.0.0
  • (Undocumented):
    • Now grants 30% increased Damage with Ailments from Attack Skills while wielding a Mace.
2.6.0
  • No longer grants 5% increased Radius of Area Skills.
    • Instead, it now grants 8% increased Area of Effect of Area Skills.
2.1.0
  • Now grants 5% increased Radius of Area Skills (up from 4%).
2.0.0
  • Now grants 4% increased Radius of Area Skills.
1.3.0
  • The Templar, Marauder, and Duelist starting areas have been reworked significantly.
  • Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist.
1.2.0
  • Bone Breaker also grants increased stun duration.