Version 3.4.0b: Difference between revisions
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>Tonemis (Created page with "{{version | patch = 3.4.0b | patchdate = September 01, 2018 | before = 3.4.0 | after = 3.4.0c }} ==Patch notes=...") |
>Tonemis (Created page with "{{version | patch = 3.4.0b | patchdate = September 01, 2018 | before = 3.4.0 | after = 3.4.0c }} ==Patch notes=...") |
Latest revision as of 17:19, 2 September 2018
Version History | ||
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← 3.4.0 August 31, 2018 | 3.4.0b September 1, 2018 | 3.4.0c → September 1, 2018 |
Patch notes
These are the official patch notes for version 3.4.0b released by Grinding Gear Games.[1]
- You can no longer teleport to party members who are in the Twilight Strand in Act 1.
- Fixed a bug that prevented teleporting to a party member when you should have been able to.
- Fixed a bug where some Legacy versions of items displayed higher Chance to Block Spell Damage values than they actually applied.
- Fixed a bug with DX9 where Shadows could not be disabled.
- Fixed a client crash that could occur when re-entering the Doedre, Lunaris and Solaris, and Kitava encounters, or any area where Lightning Spire TrapLightning Spire TrapTrap, Critical, Spell, Duration, AoE, Lightning
Level: (1-20)
Cost: (13-25) Mana
Cooldown Time: 8.00 sec
Can Store 3 Use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 85%Requires Level 28Throws a trap which, once triggered, will repeatedly strike multiple areas around it for a duration, dealing lightning damage.Deals (15-238) to (45-713) Lightning Damage
Trap lasts 4 seconds
Base duration is 3.50 seconds
Strikes every (0.55-0.36) seconds
Modifiers to Trap Throwing Speed also apply to strike Frequency
(100-138)% increased Critical Strike Chance against Shocked Enemies
Strikes 3 Areas
Additional Effects From 1-20% Quality:
Strikes +(0.05-1) AreasPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. was used.- Fixed a client crash that occurred in the Piety encounter in Act 3.
- Fixed a client crash that could occur when using Vaal Double StrikeVaal Double StrikeAttack, Melee, Strike, Duration, Vaal, Physical
Level: (1-20)
Souls Per Use: 30
Can Store 2 Use(s)
Soul Gain Prevention: 8 sec
Attack Damage: (28-41)% of base
Effectiveness of Added Damage: (28-41)%Performs two fast strikes with a melee weapon, each of which summons a double of you for a duration to continuously attack monsters in this fashion.Base duration is 6.00 seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Doubles have (0-57)% increased Movement Speed
Can't be Evaded
25% chance to cause Bleeding
Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
Maximum 8 Summoned Doubles
Additional Effects From 1-20% Quality:
(1-20)% chance to deal Double Damage to Bleeding EnemiesCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..- Fixed an instance crash that could occur when leveling up various skill gems.
References
- ↑ Qarl (September 1, 2018). "3.4.0b Patch Notes (Restartless)". Official Path of Exile Forums. Retrieved September 1, 2018.