Thick Skin: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>BotK2
(Removing onlyinclude)
>Vinibot
Line 4: Line 4:


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|1.2.0}}
{{Version history table row|1.2.0}}
* Thick Skin also grants chance to avoid elemental status ailments.
* Thick Skin also grants chance to avoid elemental status ailments.
* Percentage-based life increases have been reduced slightly and redistributed more evenly through the tree.
* Percentage-based life increases have been reduced slightly and redistributed more evenly through the tree.
{{VersionHistoryRow|1.0.0}}
{{Version history table row|1.0.0}}
* Most percentage based life passives have been increased by 2%. Several life passives have been removed from the tree or integrated into nearby nodes.  
* Most percentage based life passives have been increased by 2%. Several life passives have been removed from the tree or integrated into nearby nodes.  
{{VersionHistoryRow|0.11.0}}
{{Version history table row|0.11.0}}
* Life percentage passives and most Energy Shield percentage passives have been reduced in line with the changes to monster damage.  
* Life percentage passives and most Energy Shield percentage passives have been reduced in line with the changes to monster damage.  
|}
|}

Revision as of 11:02, 17 October 2020

Thick Skin
Notable Passive Skill
10% increased maximum Life
8% chance to Avoid Elemental Ailments [1]

Thick Skin is a notable passive skill that grants increased maximum life. It also grants additional chance to avoid being chilled, frozen, shocked or ignited.

Version history

Version Changes
1.2.0
  • Thick Skin also grants chance to avoid elemental status ailments.
  • Percentage-based life increases have been reduced slightly and redistributed more evenly through the tree.
1.0.0
  • Most percentage based life passives have been increased by 2%. Several life passives have been removed from the tree or integrated into nearby nodes.
0.11.0
  • Life percentage passives and most Energy Shield percentage passives have been reduced in line with the changes to monster damage.