Spinecruncher: Difference between revisions

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{{Passive skill box|Spinecruncher}}
{{Passive skill box|Spinecruncher}}


'''Spinecruncher''' is a [[notable passive skill]].
'''Spinecruncher''' is a [[notable passive skill]] that grants increased [[Physical damage|physical damage]] and [[stun]] duration against [[Full life|full life]] enemies with [[maces]] and [[sceptres]]. It also grants a chance for double stun duration. Enemies are also less resilient against your [[Physical damage|physical]] hits.


==Version history==
==Version history==

Revision as of 22:59, 7 March 2020

Spinecruncher
Notable Passive Skill
30% increased Physical Damage with Maces or Sceptres
Mace or Sceptre Attacks deal 30% increased Damage with Ailments
60% increased Stun Duration against Enemies that are on Full Life [1]

Spinecruncher is a notable passive skill that grants increased physical damage and stun duration against full life enemies with maces and sceptres. It also grants a chance for double stun duration. Enemies are also less resilient against your physical hits.

Version history

Version Changes
3.9.0
  • Added a new stat: -X% to Total Physical Damage Reduction from your Hits. This stat has been added to the following clusters: Ophidian Aim, Bladedancer, Splitting Strikes, Spinecruncher, Farsight, Claws of the Pride, Flaying, Master of Force, Adamant, Inexorable, Martial Experience, Kinetic Impacts and Path of the Warrior
3.7.0
  • Introduced to the game