Royal Bow: Difference between revisions

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>BotK2
(Switching to base item template)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
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{{Base item
{{Base item
|rarity                             = Normal
|rarity                                 = Normal
|name                               = Royal Bow
|name                                   = Royal Bow
|class                               = Bows
|class                                   = Bows
|size_x                             = 2
|size_x                                 = 2
|size_y                             = 4
|size_y                                 = 4
|drop_level                         = 28
|drop_level                             = 28
|drop_rarities                       = Normal, Magic, Rare, Unique
|drop_rarities                           = Normal, Magic, Rare, Unique
|tags                               = bow, ranged, two_hand_weapon, twohand, weapon, default
|tags                                   = bow, ranged, two_hand_weapon, twohand, weapon, default
|metadata_id                         = Metadata/Items/Weapons/TwoHandWeapons/Bows/Bow7
|metadata_id                             = Metadata/Items/Weapons/TwoHandWeapons/Bows/Bow7
|implicit1                           = WeaponElementalDamageImplicitBow1
|implicit1                               = WeaponElementalDamageImplicitBow1
|purchase_cost_normal1_name         = Orb of Transmutation
|purchase_cost_normal1_name             = Orb of Transmutation
|purchase_cost_normal1_amount       = 1
|purchase_cost_normal1_amount           = 1
|purchase_cost_magic1_name           = Orb of Alteration
|purchase_cost_magic1_name               = Orb of Alteration
|purchase_cost_magic1_amount         = 1
|purchase_cost_magic1_amount             = 1
|purchase_cost_rare1_name           = Chaos Orb
|purchase_cost_rare1_name               = Chaos Orb
|purchase_cost_rare1_amount         = 1
|purchase_cost_rare1_amount             = 1
|purchase_cost_unique1_name         = Chaos Orb
|purchase_cost_unique1_name             = Chaos Orb
|purchase_cost_unique1_amount       = 5
|purchase_cost_unique1_amount           = 5
|required_level                     = 28
|required_level                         = 28
|required_dexterity                 = 95
|required_dexterity                     = 95
|critical_strike_chance             = 5
|critical_strike_chance                 = 5
|attack_speed                       = 1.45
|attack_speed                           = 1.45
|physical_damage_min                 = 10
|physical_damage_min                     = 10
|physical_damage_max                 = 41
|physical_damage_max                     = 41
|range                              = 120
|weapon_range                            = 120
}}
}}



Revision as of 01:38, 28 September 2018

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

Royal Bow is a bow base type.

Unique versions

ItemRequired level
DoomfletchDoomfletch
Royal Bow
Bow
Physical Damage: (26-30) to (76-80)
Critical Strike Chance: 5.00%
Attacks per Second: (1.59-1.65)
Requires Level 28, 95 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage
(10-14)% increased Attack Speed
60% increased Mana Regeneration Rate
Gain 100% of Weapon Physical Damage as Extra Damage of each Element
"Toasted or frozen
Or twitching in the light
I'm not fussy
And neither is Death."
- Koralus Doomfletch
28
Doomfletch's PrismDoomfletch's Prism
Royal Bow
Bow
Physical Damage: (26-30) to (76-80)
Critical Strike Chance: 5.00%
Attacks per Second: (1.59-1.65)
Requires Level 40, 95 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage
(10-14)% increased Attack Speed
60% increased Mana Regeneration Rate
Gain 100% of Weapon Physical Damage as Extra Damage of each Element
"The Vaal, a thousand years ago,
came up with more delightful methods of murder
than I could ever wish for."
- Koralus Doomfletch
40

Legacy variants

Royal Bow has a legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0

(6-12)% increased Elemental Damage with Weapons

2.0.0

(20-24)% increased Elemental Damage with Weapons

Version history

Version Changes
2.6.0
  • Implicit mod increased to (20-24)% increased Elemental Damage with Weapons (up from 6-12%).
2.0.0
  • Added implicit mod.
  • Slightly increased Attack Speed and decreased Damage.
1.2.0
  • Damage adjusted.