Promenade MapMap Level: 76 Map Tier: 9 Guild Character: ÓTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acquisition Drop disabled Drop level: 76Vendor Prices
Bosses don't have an arena. They stand together at the end of the map, behind two Auric Colossus statues. Depending on the angle of approach they can engage before the players see them.
Uses CleaveCleaveAttack, AoE, Physical, Melee Level: (1-20) Cost: 6 Mana Attack Speed: 80% of base Attack Damage: (125-237)% of base Effectiveness of Added Damage: (125-237)% AoE Radius: 20The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.When Dual Wielding, Deals 60% Damage from each Weapon combined (2-75) to (3-113) Added Attack Physical Damage +(0-1) metre to radius
Additional Effects From 1-20% Quality: +0.1 metres to radius per Nearby Enemy, up to a maximum of +1 metrePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Uses Double StrikeDouble StrikeAttack, Melee, Strike, Physical Level: (1-20) Cost: 5 Mana Attack Speed: 80% of base Attack Damage: (91-140)% of base Effectiveness of Added Damage: (91-140)%Performs two fast strikes with a melee weapon.25% chance to cause Bleeding Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
Additional Effects From 1-20% Quality: (1-20)% chance to deal Double Damage to Bleeding EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Casts SparkSparkSpell, Projectile, Duration, Lightning Level: (1-20) Cost: (5-21) Mana Cast Time: 0.65 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 190% Projectile Speed: 420Launches unpredictable sparks that move randomly until they hit an enemy or expire.Deals (1-104) to (28-1983) Lightning Damage Base duration is 2.00 seconds Fires (4-8) Projectiles
Additional Effects From 1-20% Quality: Fires +(0.1-2) ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Creates small ConductivityConductivitySpell, AoE, Duration, Lightning, Curse, Hex Level: (1-20) Cost: (24-50) Mana Cast Time: 0.50 sec AoE Radius: 22Requires Level 24Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.Base duration is (8.00-11.80) seconds +(0-1) metre to radius Cursed enemies have -(17-36)% to Lightning Resistance Hits against Cursed Enemies have +25% chance to Shock
Additional Effects From 1-20% Quality: Shocks on Cursed enemies have (1-20)% increased DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. curse zones
Strategy
Contrary to their unremarkable looks, the two bosses are capable of extremely high damage output. Lightning Thorns should always be approached with appropriate care. However the true danger poses the Blackguard Avengers Double Strike, which can even tear through tankier characters within mere moments. A potential stun-lock because of the powerful hits and resulting inability to act is a lethal threat. High defenses against physical damage are advised, otherwise the boss should absolutely be kited, which, luckily, is easy due to its lack of a gap-closing ability. One should also be aware that the duo is encountered at the very end of the map and because of their appearance it is easy to overlook them between other mobs, which can be a deadly mistake.
Gemcutter's PromiseGemcutter's Promise3Gem Quality:+20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
The TraitorThe Traitor4Wand CorruptedSometimes an apprentice becomes a master through countless hours of hard work and practice. Sometimes it happens by force.
The TrialThe Trial7Map Map Tier:15 CorruptedYou cannot journey to new lands until you have the courage to leave the safety of home.
Unique versions
There are currently no unique items for this base item type.
Map variants
Item
Map Tier
Map Level
Map Series
Promenade MapPromenade MapMap Level: 73 Map Tier: 6 Guild Character: ;Even the greatest achievements will eventually be abandoned.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
6
73
Necropolis
Promenade MapPromenade MapMap Level: 73 Map Tier: 6 Guild Character: ;Even the greatest achievements will eventually be abandoned.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
6
73
Affliction
Promenade MapPromenade MapMap Level: 73 Map Tier: 6 Guild Character: ;Even the greatest achievements will eventually be abandoned.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
6
73
Ancestor
Promenade MapPromenade MapMap Level: 73 Map Tier: 6 Guild Character: ;Even the greatest achievements will eventually be abandoned.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
6
73
Crucible
Promenade MapPromenade MapMap Level: 73 Map Tier: 6 Guild Character: ;Even the greatest achievements will eventually be abandoned.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
6
73
The Forbidden Sanctum
Promenade MapPromenade MapMap Level: 79 Map Tier: 12 Guild Character: ;Even the greatest achievements will eventually be abandoned.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
12
79
Kalandra
Promenade MapPromenade MapMap Level: 76 Map Tier: 9 Guild Character: ;Even the greatest achievements will eventually be abandoned.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
9
76
Sentinel
Promenade MapPromenade MapMap Level: 72 Map Tier: 5 Guild Character: ;Even the greatest achievements will eventually be abandoned.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Archnemesis
Promenade MapPromenade MapMap Level: 72 Map Tier: 5 Guild Character: ;Even the greatest achievements will eventually be abandoned.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Scourge
Promenade MapPromenade MapMap Level: 71 Map Tier: 4 Guild Character: ;Even the greatest achievements will eventually be abandoned.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
4
71
Expedition
Promenade MapPromenade MapMap Level: 69 Map Tier: 2 Guild Character: ;Even the greatest achievements will eventually be abandoned.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
2
69
Ritual
Promenade MapPromenade MapMap Level: 82 Map Tier: 15 Guild Character: ;Even the greatest achievements will eventually be abandoned.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
15
82
Heist
Promenade MapPromenade MapMap Level: 83 Map Tier: 16 Guild Character: ;Even the greatest achievements will eventually be abandoned.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
16
83
Harvest
Promenade MapPromenade MapMap Level: 83 Map Tier: 16 Guild Character: ;Even the greatest achievements will eventually be abandoned.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
16
83
Delirium
Promenade MapPromenade MapMap Level: 83 Map Tier: 16 Guild Character: ;Even the greatest achievements will eventually be abandoned.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
16
83
Metamorph
Promenade MapPromenade MapMap Level: 76 Map Tier: 9 Guild Character: ;Even the greatest achievements will eventually be abandoned.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
9
76
Blight
Promenade MapPromenade MapMap Level: 73 Map Tier: 6 Guild Character: ;Even the greatest achievements will eventually be abandoned.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
6
73
Legion
Promenade MapPromenade MapMap Level: 73 Map Tier: 6 Guild Character: ;Even the greatest achievements will eventually be abandoned.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
6
73
Synthesis
Promenade MapPromenade MapMap Level: 75 Map Tier: 8 Guild Character: ;Even the greatest achievements will eventually be abandoned.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
8
75
Betrayal
Promenade MapPromenade MapMap Level: 78 Map Tier: 11 Guild Character: ;Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
11
78
War for the Atlas
Promenade MapPromenade MapMap Level: 76 Map Tier: 9 Guild Character: ÓTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
9
76
Atlas of Worlds
Shaped Promenade MapShaped Promenade MapMap Level: 81 Map Tier: 14 Guild Character: ÓTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
14
81
Atlas of Worlds
Promenade MapPromenade MapMap Level: 71 Map Tier: 4 Guild Character: ÓTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
4
71
The Awakening
Promenade MapPromenade MapMap Level: 69 Map Tier: 4 Guild Character: ÉTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.