Juggernaut (Ascendant passive): Difference between revisions
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>ThemJohns No edit summary |
>ThemJohns No edit summary |
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| ascendancyclass = Ascendant | | ascendancyclass = Ascendant | ||
| bonuses = | | bonuses = | ||
* +1000 to Accuracy Rating | * +1000 to Accuracy Rating | ||
* Cannot be Chilled | * Cannot be Chilled | ||
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* 5% increased Damage per Endurance Charge | * 5% increased Damage per Endurance Charge | ||
* Gain an Endurance Charge every second if you've been Hit Recently | * Gain an Endurance Charge every second if you've been Hit Recently | ||
}}</onlyinclude> | }}</onlyinclude> | ||
Revision as of 00:51, 28 February 2018
Juggernaut is an Ascendancy passive skill for the Ascendant based on the Juggernaut Ascendancy Class.
This passive grants a large amount of additional accuracy rating, chill and stun immunity, and bonus damage per endurance charge. Additionally, you generate an endurance charge every second if you were hit in the past 4 seconds.
Version history
Version | Changes |
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3.2.0 |
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3.0.0 |
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2.2.0 |
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