Despot Axe: Difference between revisions
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>94Connor949-gpuser No edit summary |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Item exporter) |
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|drop_level = 66 | |drop_level = 66 | ||
|drop_rarities = Normal, Magic, Rare, Unique | |drop_rarities = Normal, Magic, Rare, Unique | ||
|tags = | |tags = axe, two_hand_weapon, twohand, weapon, default | ||
|metadata_id = Metadata/Items/Weapons/TwoHandWeapons/TwoHandAxes/TwoHandAxe18 | |metadata_id = Metadata/Items/Weapons/TwoHandWeapons/TwoHandAxes/TwoHandAxe18 | ||
|purchase_cost_normal1_name = Orb of Transmutation | |||
|purchase_cost_normal1_amount = 3 | |||
|purchase_cost_magic1_name = Orb of Alteration | |||
|purchase_cost_magic1_amount = 4 | |||
|purchase_cost_rare1_name = Chaos Orb | |||
|purchase_cost_rare1_amount = 3 | |||
|purchase_cost_unique1_name = Chaos Orb | |||
|purchase_cost_unique1_amount = 8 | |||
|required_level = 66 | |required_level = 66 | ||
|required_strength = 140 | |required_strength = 140 |
Revision as of 13:14, 4 August 2017
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Despot Axe is a two-handed axe base type.
Unique versions
Item | |
---|---|
Debeon's DirgeDebeon's Dirge Despot AxeTwo Handed Axe Physical Damage: 90-122 Elemental Damage: (310-350) to (460-500) Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 66, 140 Str, 86 DexAdds (310-350) to (460-500) Cold Damage 15% increased Movement Speed if you've Warcried Recently 150% increased Elemental Damage if you've Warcried Recently Warcries Knock Back and Interrupt Enemies in a smaller AreaA sharp and heavy beat, discorded, out of tune, when you hear it on the wind, you know death will follow soon. | 66 |
KingmakerKingmaker Despot AxeTwo Handed Axe Physical Damage: (360-414) to (488-561.2) Critical Strike Chance: (6.50-7.00)% Attacks per Second: (1.50-1.57) Weapon Range: 1.3 metresRequires Level 66, 140 Str, 86 Dex(300-360)% increased Physical Damage (7-12)% increased Attack Speed (30-40)% increased Critical Strike Chance Nearby Allies have 30% increased Item Rarity Nearby Allies have Culling Strike Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have +50% to Critical Strike Multiplier Nearby Allies have +10 FortificationA King and his people are linked together like a soul and a beating heart. Both can be severed by a same edge, then forged anew. | 66 |
Version history
Version | Changes |
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2.0.0 |
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