Curse: Difference between revisions
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By default, enemies can have one curse active at a time. While a curse is active, casting a different curse will override it. Taking the [[Whispers of Doom]] notable allows the player to give enemies up to two different curses at once. The [[unique items]] {{il|Doedre's Damning}} and {{il|Windscream}} grant +1 curse each. By [[corrupted|corrupting]] an amulet there is chance of adding the {{c|mod|Enemies can have 1 additional Curse}} implicit modifier. With 2 rings, Windscream, a corrupted amulet and and the passive point mentioned above, you can theoretically inflict a total of 6 Curses at one time. | By default, enemies can have one curse active at a time. While a curse is active, casting a different curse will override it. Taking the [[Whispers of Doom]] notable allows the player to give enemies up to two different curses at once. The [[unique items]] {{il|Doedre's Damning}} and {{il|Windscream}} grant +1 curse each. By [[corrupted|corrupting]] an amulet there is chance of adding the {{c|mod|Enemies can have 1 additional Curse}} implicit modifier. With 2 rings, Windscream, a corrupted amulet and and the passive point mentioned above, you can theoretically inflict a total of 6 Curses at one time. | ||
Note that some monsters and maps have affixes that make them (or the monster inside of them, in the case of maps) immune to curses. Map bosses | Note that some monsters and maps have affixes that make them (or the monster inside of them, in the case of maps) immune to curses. Some mobs also have curse effect reduction:<ref name=eff3/> | ||
* Act bosses have 60% reduced curse effect | |||
* Map bosses have 60% reduced curse effect | |||
* Other unique mobs have 0% reduced curse effect: [[Rogue exile]]s, [[Invasion boss]]es,[[Beyond]],[[Vagan]], [[Warbands]], etc. | |||
Note that this is a reduced modifier, so it will stack additively with any increased curse effect which you have according to:<ref name=eff2 /> | |||
NetCurseEffect = CurseEffect * sum(100% + increasedCurseEffect - reducedCurseEffect) | |||
==Skills== | ==Skills== | ||
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|Whispers of Doom | |Whispers of Doom | ||
}} | }} | ||
==Version history== | |||
{{VersionHistoryTable}} | |||
{{VersionHistoryRow|2.0.0}} | |||
? | |||
{{VersionHistoryRow|1.0.0}} | |||
Map Bosses now have 60% reduced curse effect (up from 50%). | |||
Act bosses now have 70% reduced curse effect (up from 40%). | |||
Rogue Exiles now have 50% reduced curse effect (up from 0%). | |||
|} | |||
==References== | ==References== | ||
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<ref name=eff>{{cite web|date=October 22, 2013|title=1.0.0 Release Patch Notes|url=https://www.pathofexile.com/forum/view-thread/545523/|publisher=Official Path of Exile Forums|accessdate=September 7, 2014}}</ref> | <ref name=eff>{{cite web|date=October 22, 2013|title=1.0.0 Release Patch Notes|url=https://www.pathofexile.com/forum/view-thread/545523/|publisher=Official Path of Exile Forums|accessdate=September 7, 2014}}</ref> | ||
<ref name=eff2>{{cite web|date=September 7, 2014|title=Path of Exile: Bosses have reduced effect of curses test - YouTube|url=https://www.youtube.com/watch?v=1_Qjjm5_T3g|accessdate=September 8, 2014}}</ref> | <ref name=eff2>{{cite web|date=September 7, 2014|title=Path of Exile: Bosses have reduced effect of curses test - YouTube|url=https://www.youtube.com/watch?v=1_Qjjm5_T3g|accessdate=September 8, 2014}}</ref> | ||
<ref name=eff3>{{cite web|date=November, 2015|title=Tips and Tricks: Curses and Curse Reduction in 2.0 Path of Exile - YouTube|url=https://www.youtube.com/watch?v=v3sGizRmLxI|accessdate=November 25, 2015}}</ref> | |||
}} | }} | ||
[[Category:Curses| ]] | [[Category:Curses| ]] | ||
[[Category:Keywords]] | [[Category:Keywords]] |
Revision as of 12:18, 25 November 2015
A curse is a large area of effect spell that causes negative effects on enemy targets.
Curses have a limited duration, but can be refreshed simply by casting the spell again.
By default, enemies can have one curse active at a time. While a curse is active, casting a different curse will override it. Taking the Whispers of Doom notable allows the player to give enemies up to two different curses at once. The unique items Doedre's DamningDoedre's Damning
Paua Ring+(20-30) to maximum Mana+(5-20) to Intelligence
+(5-20)% to all Elemental Resistances
Gain (5-20) Mana per Enemy Killed
You can apply an additional CurseWhere her mouth should have been there was only a whirling, black void. and WindscreamWindscream
Reinforced GreavesArmour: (163-216)Requires Level 33, 61 Str(50-80)% increased Armour
+(10-15)% to all Elemental Resistances
50% increased Area of Effect of Hex Skills
20% increased Movement Speed
You can apply an additional CurseThe mocking wind, a shielding spell,
The haunting screams, a maddening hell. grant +1 curse each. By corrupting an amulet there is chance of adding the Enemies can have 1 additional Curse implicit modifier. With 2 rings, Windscream, a corrupted amulet and and the passive point mentioned above, you can theoretically inflict a total of 6 Curses at one time.
Note that some monsters and maps have affixes that make them (or the monster inside of them, in the case of maps) immune to curses. Some mobs also have curse effect reduction:[1]
- Act bosses have 60% reduced curse effect
- Map bosses have 60% reduced curse effect
- Other unique mobs have 0% reduced curse effect: Rogue exiles, Invasion bosses,Beyond,Vagan, Warbands, etc.
Note that this is a reduced modifier, so it will stack additively with any increased curse effect which you have according to:[2]
NetCurseEffect = CurseEffect * sum(100% + increasedCurseEffect - reducedCurseEffect)
Skills
There are 12 curse skills usable by players. When a player or monster is cursed, a curse icon will appear over their heads; the icon is the same as depicted on the skill icon. The Silence curse is used by monsters only.
Skill | Icon | Description |
---|---|---|
Punishment | Curses all targets in an area, causing them to grant a Buff to anyone they hit with Melee Attacks. The Buff grants more Melee Damage and increased Attack Speed. | |
Module Error: Too many skills found with q_where = skill.active_skill_name="Warlord's Mark". Please choose only one of the following ids: MonsterWarlordsMark - Base duration is 4.00 seconds, Cursed enemies grant 2% Life Leech when Hit by Attacks, Cursed enemies grant 2% Mana Leech when Hit by Attacks, Cursed enemies have a 100% chance to grant an Endurance Charge when slain, Hits against Cursed Enemies have 40% chance to double Stun Duration (page) ArchnemesisWarlordsMark - Base duration is 4.00 seconds, Cursed enemies grant 2% Life Leech when Hit by Attacks, Cursed enemies grant 2% Mana Leech when Hit by Attacks, Cursed enemies have a 100% chance to grant an Endurance Charge when slain, Hits against Cursed Enemies have 40% chance to double Stun Duration (page) |
Curses all targets in an area, making them more vulnerable to stuns. Hitting the cursed targets will leech life and mana, and killing them will result in a chance to gain an endurance charge. | |
Module Error: Too many skills found with q_where = skill.active_skill_name="Poacher's Mark". Please choose only one of the following ids: PoachersMarkTriggered - -20% additional Physical Damage Reduction, Trigger this Skill when you Hit a Rare or Unique Enemy and have no Mark (page) PoachersMarkTriggeredtest - Base duration is (7.4-11.8) seconds, -20% additional Physical Damage Reduction, Trigger this Skill when you Hit a Rare or Unique Enemy (page) |
Curses all targets in an area, making them less evasive. Hitting cursed targets will grant life and mana, and killing them will result in more flask charges and a chance to gain a frenzy charge. | |
Module Error: No skills found with q_where = skill.active_skill_name="Projectile Weakness" | Curses all targets in an area, making them easier for projectiles to pierce and easier to knock back, while reducing their evasion against projectiles. | |
Module Error: Too many skills found with q_where = skill.active_skill_name="Temporal Chains". Please choose only one of the following ids: IzaroTemporalChains - Base duration is (5.00-6.45) seconds, 40% reduced Effect of Curse against Players, Cursed Normal and Magic Enemies have (15-25)% less Action Speed, Other effects on Cursed enemies expire 25% slower, Cursed Rare and Unique Enemies have 7% less Action Speed (page) TemporalChains - Base duration is (5.00-8.80) seconds, +(0-1) metre to radius, 50% less Effect of Curse against Players, Cursed Normal and Magic Enemies have (15-29)% less Action Speed, Other effects on Cursed enemies expire 25% slower, Cursed Rare and Unique Enemies have (9-18)% less Action Speed (page) |
Curses all targets in an area, making time pass more slowly for them. They will move, attack and cast at a reduced speed, and effects on them will expire more slowly. | |
Module Error: Too many skills found with q_where = skill.active_skill_name="Assassin's Mark". Please choose only one of the following ids: MonsterAssassinsMark - Base duration is 8.80 seconds, Cursed enemies have a 100% chance to grant a Power Charge when slain, Hits against Cursed Enemies have +1.5% to Critical Strike Chance, Hits against Cursed Enemies have +44% to Critical Strike Multiplier, Cursed enemies grant 22 Life when Killed, Cursed enemies grant 22 Mana when Killed (page) NecromancerAssassinsMark - Base duration is 8.80 seconds, Cursed enemies have a 100% chance to grant a Power Charge when slain, Hits against Cursed Enemies have +1.5% to Critical Strike Chance, Hits against Cursed Enemies have +44% to Critical Strike Multiplier, Cursed enemies grant 22 Life when Killed, Cursed enemies grant 22 Mana when Killed (page) |
Curses all targets in an area, making them more vulnerable to critical strikes. Killing the cursed targets will grant life and mana, and a chance to gain a Power Charge. | |
Conductivity | Curses all targets in an area, making them less resistant to lightning damage and giving lightning damage a chance to shock. | |
Module Error: Too many skills found with q_where = skill.active_skill_name="Elemental Weakness". Please choose only one of the following ids: IzaroElementalWeakness - Base duration is (5.00-6.45) seconds, Cursed enemies have -(20-30)% to Elemental Resistances (page) ElementalWeaknessRoyale - Base duration is (5.00-6.80) seconds, +(0-0.5) metres to radius, Cursed enemies have -(15-24)% to Elemental Resistances (page) |
Curses all targets in an area, making them less resistant to elemental damage. | |
Enfeeble | Curses all targets in an area, making their attacks less effective. | |
Flammability | Curses all targets in an area, making them less resistant to fire damage and giving fire damage a chance to burn. | |
Frostbite | Curses all targets in an area, making them less resistant to cold damage and giving cold damage a chance to freeze. | |
Module Error: Too many skills found with q_where = skill.active_skill_name="Vulnerability". Please choose only one of the following ids: IzaroVulnerabilityPylonOnDeath - 40% increased Physical Damage taken, 20% chance to be inflicted with Bleeding when Hit by an Attack, Base duration is 10.00 seconds (page) IzaroVulnerability - Base duration is (5.00-6.45) seconds, Cursed enemies take (15-25)% increased Physical Damage, Attacks Hits against Cursed Enemies have 25% chance to inflict Bleeding (page) |
Curses all targets in an area, making them take increased damage from physical attacks and degeneration. |
Related unique items
The following unique items affect your curses: Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).
Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).
Passive skills
There are passive skills that grant curse bonuses.
Area of effect radius for curses
These passive skills grant increased area of effect radius for curses.
Cast speed for curses
These passive skills grant increased cast speed for curses.
Duration for curses
These passive skills grant increased duration for curses.
Effectiveness of curses
These passive skills grant increased effect magnitude for curses.
Additional curses
These passive skill raise the active curse limit by one.
Version history
Version | Changes |
---|---|
2.0.0 |
? |
1.0.0 |
Map Bosses now have 60% reduced curse effect (up from 50%). Act bosses now have 70% reduced curse effect (up from 40%). Rogue Exiles now have 50% reduced curse effect (up from 0%). |
References
- ↑ (November, 2015). "Tips and Tricks: Curses and Curse Reduction in 2.0 Path of Exile - YouTube". Retrieved November 25, 2015.
- ↑ (September 7, 2014). "Path of Exile: Bosses have reduced effect of curses test - YouTube". Retrieved September 8, 2014.
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