{{legacy variant table row|3.5.0|(120 to 150)% increased Evasion and Energy Shield <br> +(50 to 70) to maximum Life <br> +(9 to 12)% to all Elemental Resistances <br> {{c|mod|20% increased Area of Effect of Area Skills}} <br> (40-50)% increased Area Damage <br> Extra gore}}
{{legacy variant table row| 3.5.0 |
{{legacy variant table row|3.0.0|(120 to 150)% increased Evasion and Energy Shield <br> +(50 to 70) to maximum Life <br> +(9 to 12)% to all Elemental Resistances <br> 20% increased Area of Effect of Area Skills <br> {{c|mod|12% increased Area Damage}} <br> Extra gore}}
* (120-150)% increased Evasion and Energy Shield
* +(50-70) to maximum Life
* +(9-12)% to all Elemental Resistances
* {{c|mod|20% increased Area of Effect}}
* (40-50)% increased Area Damage
* Extra gore
}}
{{legacy variant table row| 3.0.0 |
* (120-150)% increased Evasion and Energy Shield
* +(50-70) to maximum Life
* +(9-12)% to all Elemental Resistances
* {{c|mod|20% increased Area of Effect}}
* {{c|mod|12% increased Area Damage}}
* Extra gore
}}
|}
|}
Revision as of 22:30, 23 December 2018
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Carcass Jack is a uniqueVarnished CoatVarnished CoatEvasion: (387-434) Energy Shield: (79-89) Movement Speed: -3%Requires Level 62, 96 Dex, 96 Int.
The BodyThe Body4Body ArmourThey say it is the head that leads, but all must flow through the body at some point.
Random body armour
A
3
Sambodhi's WisdomSambodhi's Wisdom3Armour Quality:+30%No blade conquers sin; guide a sinner to virtue, unveil their lost sight— your eyes, too, see in everyone the inner child, no matter their might.
Random armour with 30% quality
A
7
PrejudicePrejudice7Item Influenced ItemOne who is blinded by their past may only see a sliver of the present.
Random influenced item
A
6
Costly CurioCostly Curio6Item Double-Influenced Item"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking."
Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise.
Random item
A
1
Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random item
A
1
The VoidThe Void1Reach into the Void and claim your prize.