Breath of Rime: Difference between revisions

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(→‎Version history: Give the changes text to Template:Version history table row as an argument instead of floating it between templates.)
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{{Version history table header}}
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{{Version history table row|3.16.0|
{{Version history table row|3.16.0|
* (Undocumented):
* {{Undocumented}}
**Now grants {{c|mod|30% increased Cold Damage}} (up from 20%) and {{c|mod|50% increased Effect of Cold Ailments}} (up from 20%).
**Now grants {{c|mod|30% increased Cold Damage}} (up from 20%) and {{c|mod|50% increased Effect of Cold Ailments}} (up from 20%).
**No longer grants {{c|mod|20% increased Freeze Duration on Enemies}}, {{c|mod|10% chance to Freeze}} or {{c|mod|+10% to Cold Damage over Time Multiplier}}.
**No longer grants {{c|mod|20% increased Freeze Duration on Enemies}}, {{c|mod|10% chance to Freeze}} or {{c|mod|+10% to Cold Damage over Time Multiplier}}.
}}
}}
{{Version history table row|3.12.0|
{{Version history table row|3.12.0|
* (Undocumented) increased Effect of Chill changed to increased Effect of Cold Ailments.
* {{Undocumented}} increased Effect of Chill changed to increased Effect of Cold Ailments.
}}
}}
{{Version history table row|3.11.0|
{{Version history table row|3.11.0|
* (Undocumented) Now {{c|mod|20% increased Effect of Chill}} (up from 15%).
* {{Undocumented}} Now {{c|mod|20% increased Effect of Chill}} (up from 15%).
}}
}}
{{Version history table row|3.5.0|
{{Version history table row|3.5.0|

Revision as of 05:55, 12 March 2023

Breath of Rime
Notable Passive Skill
30% increased Cold Damage
50% increased Duration of Cold Ailments [1]

Breath of Rime is a notable passive skill that grants increased cold damage. It also grants increased effect of cold ailments (Chill, Freeze and Brittle).

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Teal OilSilver OilSilver OilBreath of Rime
30% increased Cold Damage
50% increased Duration of Cold Ailments

Version history

Version Changes
3.16.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • Now grants 30% increased Cold Damage (up from 20%) and 50% increased Effect of Cold Ailments (up from 20%).
    • No longer grants 20% increased Freeze Duration on Enemies, 10% chance to Freeze or +10% to Cold Damage over Time Multiplier.
3.12.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.] increased Effect of Chill changed to increased Effect of Cold Ailments.
3.11.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.] Now 20% increased Effect of Chill (up from 15%).
3.5.0
  • And the two preceding passives now also grant a total of +20% to Cold Damage over Time Multiplier
3.0.0
  • Now grants 10% chance to Freeze (up from 5%), 12% increased Cold Damage (up from 10%) and 15% increased Effect of Chill.
  • The preceding skills have also changed: the first now grants 12% Increased Cold Damage (Up from 10%) and the rest now grant 8% increased Cold Damage, and an additional bonus to either Chill Duration, Freeze Duration, Chill Effect or Chance to Freeze.
1.2.0
  • Breath of Rime changed completely; it now grants cold damage, freeze duration and chance to freeze.
  • The area surrounding the Witch, Shadow and Ranger has been redesigned.