Blade Barrier: Difference between revisions

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(→‎Version history: Use Template:Version history table end instead of floating table syntax to close off version history table.)
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.16.0}}
{{Version history table row|3.16.0|
*Undocumented:
*Undocumented:
**Attack Skills deal 24% increased Damage while Dual Wielding changed to 25%
**Attack Skills deal 24% increased Damage while Dual Wielding changed to 25%
{{Version history table row|3.9.0}}
}}
{{Version history table row|3.9.0|
* The Ambidexterity/Blade Barrier cluster has moved east several passives.
* The Ambidexterity/Blade Barrier cluster has moved east several passives.
{{Version history table row|1.3.0}}
}}
{{Version history table row|1.3.0|
* Chance to block reduced from 5% to 3% and damage increased from 12% to 18%.
* Chance to block reduced from 5% to 3% and damage increased from 12% to 18%.
* The Templar, Marauder, and Duelist starting areas have been reworked significantly.
* The Templar, Marauder, and Duelist starting areas have been reworked significantly.
* Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist.
* Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist.
{{Version history table row|1.2.0}}
}}
{{Version history table row|1.2.0|
* Blade Barrier also grants block recovery and physical weapon damage.
* Blade Barrier also grants block recovery and physical weapon damage.
* The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted.
* The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted.
}}
{{Version history table end}}
{{Version history table end}}

Revision as of 21:10, 24 July 2022

Blade Barrier
Notable Passive Skill
+5% Chance to Block Attack Damage while Dual Wielding
Attack Skills deal 25% increased Damage while Dual Wielding
50% increased Block Recovery [1]

Blade Barrier is a notable passive skill that grants additional chance to block attack damage and increased weapon damage while dual wielding. It also grants increased block recovery.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Clear OilViolet OilOpalescent OilBlade Barrier
+5% Chance to Block Attack Damage while Dual Wielding
Attack Skills deal 25% increased Damage while Dual Wielding
50% increased Block Recovery

Version history

Version Changes
3.16.0
  • Undocumented:
    • Attack Skills deal 24% increased Damage while Dual Wielding changed to 25%
3.9.0
  • The Ambidexterity/Blade Barrier cluster has moved east several passives.
1.3.0
  • Chance to block reduced from 5% to 3% and damage increased from 12% to 18%.
  • The Templar, Marauder, and Duelist starting areas have been reworked significantly.
  • Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist.
1.2.0
  • Blade Barrier also grants block recovery and physical weapon damage.
  • The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted.