Ice Prison: Difference between revisions
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* Archnemesis modifiers have been rebalanced and added to the core game. Existing Magic and Rare monster modifiers have been replaced with Archnemesis modifiers. | * Archnemesis modifiers have been rebalanced and added to the core game. Existing Magic and Rare monster modifiers have been replaced with Archnemesis modifiers. | ||
* (Undocumented in patch note) No longer applies '''Imprisoned''' debuff that disable [[:Category:Travel (gem tag)|Travel]] skill. Now grants the monster a special visual aura | * (Undocumented in patch note) No longer applies '''Imprisoned''' debuff that disable [[:Category:Travel (gem tag)|Travel]] skill. Now grants the monster a special visual aura | ||
* (Undocumented in patch note) now {{c|mod|50% of Physical Damage Converted to Cold Damage}}<ref>{{cite web|url=https://www.pathofexile.com/forum/view-thread/3267228|title=What's Next for Archnemesis Modifiers - Part 3 (and list of modifiers)|date=May 15, 2022|accessdate=May 15, 2022|publisher=Official Path of Exile Forums|author=Chris}}</ref> (up from 25%) | |||
:{{c|mod|Gain 25% of Physical Damage as Extra Cold Damage}} (down from 50%) | |||
:{{c|mod|30% increased Cold Damage}} (down from 50%) | |||
:{{c|mod|+40% to Cold Resistance)}} (down from 60%) | |||
:{{c|mod|Immune to Cold Ailments}} (unchanged) | |||
:{{c|mod|25% additional Physical Damage Reduction}} (unchanged) | |||
: {{c|mod|Periodically creates a barrier of Ice around the player for 3 seconds (5 second cooldown, 5 second global cooldown)}}. (unchanged?) | |||
{{Version history table row|3.17.0}} | {{Version history table row|3.17.0}} | ||
* Introduced to the game. | * Introduced to the game. | ||
|} | |} | ||
==References== | |||
{{reflist}} | |||
[[Category:Monster skills]] | [[Category:Monster skills]] |
Revision as of 08:22, 15 May 2022
Ice Prison is an archnemesis monster modifier. The monster with this mod will occasionally cast a Frost WallFrost WallSpell, Duration, Cold
Level: (1-20)
Cost: (9-33) Mana
Cooldown Time: 3.00 sec
Can Store 3 Use(s)
Cast Time: 0.50 secRequires Level 4Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.Deals (8-462) to (12-693) Cold Damage
Base duration is (3.00-4.90) seconds
0.15 seconds between appearance of Wall sections
Wall will be (2.8-5.6) meters long
Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Nova to trap the player's character. But unlike map boss that use similar circular wall skill, such as Winterfang and Burtok, Conjurer of Bones, the Frost Wall from the Ice Prison will have an opening instead of completely surrounding the player's character, similar to Sirus' Maze skill. However, the opening may still be blocked by terrain.
The mod also grants the monster the following, based on datamined values:
50% of Physical Damage Converted to Cold Damage (Hidden)
30% increased Cold Damage (Hidden)
Gain 25% of Physical Damage as Extra Cold Damage (Hidden)
+40% to Cold Resistance (Hidden)
20% additional Physical Damage Reduction (Hidden).
Gallery
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an encounter with Ice Prison modded monster in Azurite Mine
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Monster with this mod will have a special visual aura effect
Version history
Version | Changes |
---|---|
3.18.0 |
|
3.17.0 |
|
References
- ↑ Chris (May 15, 2022). "What's Next for Archnemesis Modifiers - Part 3 (and list of modifiers)". Official Path of Exile Forums. Retrieved May 15, 2022.