Passive Skill:AscendancyNecromancer9: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Passive skill updater)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Passive skill updater)
Line 17: Line 17:
|stat5_value                        = 100
|stat5_value                        = 100
|stat_text                          = You and your [[Minion|Minions]] have 1% additional [[Physical Damage]] Reduction for each Zombie you own<br>Your Raised Zombies spread Caustic Cloud on Death, dealing 50% of their maximum [[Life]] as [[Chaos Damage]] per second<br>+2 to Maximum number of Zombies<br>Raised Zombies' Slam [[Attack]] has 100% increased Cooldown Recovery Speed<br>Raised Zombies' Slam [[Attack]] has 100% increased Area of Effect
|stat_text                          = You and your [[Minion|Minions]] have 1% additional [[Physical Damage]] Reduction for each Zombie you own<br>Your Raised Zombies spread Caustic Cloud on Death, dealing 50% of their maximum [[Life]] as [[Chaos Damage]] per second<br>+2 to Maximum number of Zombies<br>Raised Zombies' Slam [[Attack]] has 100% increased Cooldown Recovery Speed<br>Raised Zombies' Slam [[Attack]] has 100% increased Area of Effect
|connections                        = AscendancyNecromancer2
}}
}}

Revision as of 11:42, 8 July 2018

Flesh Binder
Ascendancy Notable Passive Skill
IdAscendancyNecromancer9
Integer Id14603
Ascendancy ClassNecromancer
Connections
You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own
Your Raised Zombies spread Caustic Cloud on Death, dealing 50% of their maximum Life as Chaos Damage per second
+2 to Maximum number of Zombies
Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed
Raised Zombies' Slam Attack has 100% increased Area of Effect

AscendancyNecromancer9 is the internal id for the Flesh Binder passive skill.

Stats
#Stat IdValue
1physical_damage_reduction_and_minion_physical_damage_reduction_%_per_raised_zombie1
2zombie_caustic_cloud_on_death_maximum_life_per_minute_to_deal_as_chaos_damage_%3000
3base_number_of_zombies_allowed2
4zombie_slam_cooldown_speed_+%100
5zombie_slam_area_of_effect_+%100