Raze and Pillage: Difference between revisions
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{{Passive skill box|Raze and Pillage}} | {{Passive skill box|Raze and Pillage}} | ||
'''Raze and Pillage''' is a [[cluster jewel]] only [[notable passive skill]] . | '''Raze and Pillage''' is a [[cluster jewel]] only [[notable passive skill]]. | ||
It can appear in a {{il|Megalomaniac}}, or a non-unique {{il| Large Cluster Jewel}} that has the [[enchantment]]s: {{c|enchanted|Added Small Passive Skills grant: Minions deal 10% increased Damage}}. | It can appear in a {{il|Megalomaniac}}, or a non-unique {{il| Large Cluster Jewel}} that has the [[enchantment]]s: {{c|enchanted|Added Small Passive Skills grant: Minions deal 10% increased Damage}}. | ||
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===Unique items=== | ===Unique items=== | ||
The following [[unique item]]s are related to Raze and Pillage: | The following [[unique item]]s are related to Raze and Pillage: | ||
{{ | {{Drop enabled unique item table | ||
|tables = item_stats | |tables = item_stats | ||
|join = items._pageID=item_stats._pageID | |join = items._pageID=item_stats._pageID | ||
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{{Version history table row|3.20.1| | {{Version history table row|3.20.1| | ||
* Updated various descriptions of conditional modifiers, such as the {{c|mod|increased Damage against Ignited Enemies}} modifier on {{il|Gang's Momentum}}, to clarify the kinds of damage they can apply to. | * Updated various descriptions of conditional modifiers, such as the {{c|mod|increased Damage against Ignited Enemies}} modifier on {{il|Gang's Momentum}}, to clarify the kinds of damage they can apply to. | ||
* | * Updated {{c|mod|Minions deal 20% increased Damage against Ignited Enemies}} to {{c|mod|Minions deal 20% increased Damage with Hits and Ailments against Ignited Enemies}}. <sup>Note: this is just a visual change.</sup><ref>https://www.reddit.com/r/pathofexile/comments/zfjwci/comment/izccrpo/</ref> | ||
}} | }} | ||
{{Version history table row |3.10.0}} | {{Version history table row |3.10.0}} | ||
* Introduced to the game. | * Introduced to the game. | ||
{{Version history table end}} | {{Version history table end}} |
Latest revision as of 23:40, 11 May 2024
Raze and Pillage
Notable Passive Skill
Minions gain 6% of Physical Damage as Extra Fire Damage
Minions have 20% chance to Ignite
Minions deal 20% increased Damage with Hits and Ailments against Ignited Enemies [1]
Minions have 20% chance to Ignite
Minions deal 20% increased Damage with Hits and Ailments against Ignited Enemies [1]
Raze and Pillage is a cluster jewel only notable passive skill.
It can appear in a Module Error: No results found for item using search term "item_name = Megalomaniac", or a non-unique Large Cluster JewelLarge Cluster JewelPlace into an allocated Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. that has the enchantments: Added Small Passive Skills grant: Minions deal 10% increased Damage.
Sources
Mods
Name | Stats | Tags | Spawn Weighting | |
---|---|---|---|---|
Notable | 68 | 1 Added Passive Skill is Raze and Pillage | physical_damage, elemental_damage, bleed, damage, physical, elemental, fire, minion, ailment | affliction_minion_damage 188 |
Unique items
The following unique items are related to Raze and Pillage:
Item | Base Item | Stats |
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Version history
Version | Changes |
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3.20.1 |
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3.10.0 |
|