Solar Guard: Difference between revisions
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| image = Solar_Guard.png | | image = Solar_Guard.png | ||
| imagealt = | | imagealt = | ||
| | | level = 58-60, 68+ (in map) | ||
| location = [[The Harbour Bridge]]<br/>[[The Solaris Concourse]]<br/>[[The Solaris Temple Level 1 (Act 8)]] <br> [[The Solaris Temple Level 2 (Act 8)]] | |||
| location = [[ | |||
| quest = | | quest = | ||
| resistance = [[Fire_damage|Fire]] | | resistance = [[Fire_damage|Fire]] | ||
| weakness = | | weakness = | ||
| | | modifier =Gain 60% of Physical Damage as Extra Fire Damage | ||
| skill = Fireball <br> Beam | | skill = Fireball <br> Beam | ||
| aura = | | aura = | ||
}} | }} | ||
'''Solar Guard''' is a [[monster]] found in [[The Solaris Temple]] and related areas. It is a [[golem (monster type)|golem]] (internal name: "Holy Fire Elemental"). It has its own internal subtype "HolyFireElementalSolarisChampion". | |||
The map mod {{ml|MapMonsterPacksSolarisMapWorlds_}} can spawn Solar Guards and other similar monsters as "Solaris fanatics". | |||
== Abilities == | == Abilities == | ||
Line 25: | Line 21: | ||
* Beam | * Beam | ||
* [[Resistance|Resists Fire]] | * [[Resistance|Resists Fire]] | ||
Like [[Solar Elemental]]s, the less powerful variant, they have [[fire resistance]] and the ability to cast [[Fireball|Fireballs]]. However, Solar Guards fire only a single Fireball, while Solar Elementals cast Fireball as a nova which has a total of 9 projectiles. | |||
Solar Guard also has a beam skill: [[Skill:SpecialBeamCannon|SpecialBeamCannon]], which has a charge up time and deals - upon impact - a great amount of [[AoE]] damage. Both Fireball (id: [[Skill:HolyFireElementalFireball|HolyFireElementalFireball]]) and the beam skill deal [[fire damage]]. | |||
Due to their powerful nature they make a great early target for {{il|Raise Spectre}}. | |||
== Areas == | == Areas == | ||
* [[ | * [[The Solaris Temple Level 1 (Act 8)]] | ||
* [[ | * [[The Solaris Temple Level 2 (Act 8)]] | ||
* [[The Solaris Concourse]] | |||
* [[The Harbour Bridge]] | |||
==Trivia== | |||
There is no official lore on the official website or from in-game environmental objects. However, since Solar Guard is spawned along with [[Solaris Elite]], probably after the fall of the [[High Templar Avarius]] (as well as the wake up of gods due to [[The Beast (lore)|The Beast]] being killed), these templars under the High Templar seem to change to be loyal to [[Solaris]] instead. {{Guesswork}} | |||
* [[Prayer Guard]] became [[Solar Elemental]] and Solar Guard. | |||
* [[Blackguard Scout]] became [[Solar Scout]] | |||
* [[Blackguard Elite]] became [[Solaris Elite]] | |||
* [[Blackguard Mage]] became [[Solarsworn Archmage]] | |||
The 3D model resembles a [[humanoid]] but it does not have {{code|humanoid}} tag, but {{code|construct, stone_construct, templar}} internal tags. Solar Guard is similar to [[Prayer Guard]] that can be found in [[The Chamber of Innocence]], but larger in 3D model and apparently stronger as a spectre. | |||
==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|3.4.2| | |||
* Fixed a bug where '''Solar Guard''' spectres could prevent the [[Beast Burrow]] encounter in the Delve's [[Fungal Caverns]] from completing. | |||
}} | |||
{{Version history table row|3.0.0| | |||
* Introduced to the game | |||
}} | |||
{{Version history table end}} | |||
[[Category:Golems]] |
Latest revision as of 19:23, 9 April 2024
Solar Guard | |||
Level(s) | 58-60, 68+ (in map) | ||
Location(s) | The Harbour Bridge The Solaris Concourse The Solaris Temple Level 1 (Act 8) The Solaris Temple Level 2 (Act 8) | ||
Resistance(s) | Fire | ||
Modifier(s) | Gain 60% of Physical Damage as Extra Fire Damage | ||
Skill(s) | Fireball Beam |
Solar Guard is a monster found in The Solaris Temple and related areas. It is a golem (internal name: "Holy Fire Elemental"). It has its own internal subtype "HolyFireElementalSolarisChampion".
The map mod SolarSolar
Prefix
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Area is inhabited by Solaris fanatics can spawn Solar Guards and other similar monsters as "Solaris fanatics".
Abilities
- Fireball
- Beam
- Resists Fire
Like Solar Elementals, the less powerful variant, they have fire resistance and the ability to cast Fireballs. However, Solar Guards fire only a single Fireball, while Solar Elementals cast Fireball as a nova which has a total of 9 projectiles.
Solar Guard also has a beam skill: SpecialBeamCannon, which has a charge up time and deals - upon impact - a great amount of AoE damage. Both Fireball (id: HolyFireElementalFireball) and the beam skill deal fire damage.
Due to their powerful nature they make a great early target for Raise SpectreRaise SpectreSpell, Minion
Level: (1-20)
Cost: (15-28) Mana
Cast Time: 0.85 secRequires Level 28Raises a spectral version of a defeated foe as a minion to fight for you in battle.Maximum (1-2) Raised Spectres
Minions have +30% to all Elemental Resistances
55% more Minion Movement Speed
Minion Movement Speed is Capped
Minions have (105-776) additional Accuracy Rating
Raised Spectres are Level (28-70)
Additional Effects From 1-20% Quality:
Minions have +(1-20)% to all Elemental ResistancesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
Areas
- The Solaris Temple Level 1 (Act 8)
- The Solaris Temple Level 2 (Act 8)
- The Solaris Concourse
- The Harbour Bridge
Trivia
There is no official lore on the official website or from in-game environmental objects. However, since Solar Guard is spawned along with Solaris Elite, probably after the fall of the High Templar Avarius (as well as the wake up of gods due to The Beast being killed), these templars under the High Templar seem to change to be loyal to Solaris instead. [guesswork?]
- Prayer Guard became Solar Elemental and Solar Guard.
- Blackguard Scout became Solar Scout
- Blackguard Elite became Solaris Elite
- Blackguard Mage became Solarsworn Archmage
The 3D model resembles a humanoid but it does not have humanoid
tag, but construct, stone_construct, templar
internal tags. Solar Guard is similar to Prayer Guard that can be found in The Chamber of Innocence, but larger in 3D model and apparently stronger as a spectre.
Version history
Version | Changes |
---|---|
3.4.2 |
|
3.0.0 |
|