Tunnels (Heist)

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Tunnels
area
No Waypoint

Tunnels is a Heist tileset. It is used by Contract: TunnelsContract: TunnelsGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist. and Blueprint: TunnelsBlueprint: TunnelsArea Level: (?-83)
Wings Revealed: (1-4)/(2-4)
Escape Routes Revealed: (2-8)/(4-8)
Reward Rooms Revealed: #/<random>
Requires <random Rogue skill> (Level (1-5))
Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
. The id of the area is ranged from HeistRobotTunnels1 to HeistRobotTunnels9.

The tileset use construct as monster type, similar to another tileset Repository. Both Blueprint: TunnelsBlueprint: TunnelsArea Level: (?-83)
Wings Revealed: (1-4)/(2-4)
Escape Routes Revealed: (2-8)/(4-8)
Reward Rooms Revealed: #/<random>
Requires <random Rogue skill> (Level (1-5))
Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
and RepositoryBlueprint: RepositoryArea Level: (?-83)
Wings Revealed: (1-4)/(2-4)
Escape Routes Revealed: (2-8)/(4-8)
Reward Rooms Revealed: #/<random>
Requires <random Rogue skill> (Level (1-5))
Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
feature alternative quality gems as the rewards of the final reward room.

Layout

A Contract: TunnelsContract: TunnelsGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist. layout

The staging area of Contract: TunnelsContract: TunnelsGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist. and Blueprint: TunnelsBlueprint: TunnelsArea Level: (?-83)
Wings Revealed: (1-4)/(2-4)
Escape Routes Revealed: (2-8)/(4-8)
Reward Rooms Revealed: #/<random>
Requires <random Rogue skill> (Level (1-5))
Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
are in random tileset, but once inside the Tunnels proper, the area always start with a circular tunnel area.

Mechanics

Effects

Image Name & Type Description
Exploding ground
On death effect
  • Certain monsters like the Clockwork Sentry will always trigger the exploding ground effect when they are killed.
  • This also occurs when some rare/unique enemies are killed.
  • To avoid taking damage, players need to stand away from the exploding ground, otherwise they will take high typeless damage.

Monsters

Image Name Type Image Name Type
Ember Auto-Scout Monster Frost Auto-Scout Monster
Tireless Sentry Monster Rusty Crusher Monster
Clockwork Sentry Monster GDB0-Y Monster
Firebuzz Monster Firespout Totem
Frostspout Totem Oscillotron Rare or Magic Mini Boss
Auto-Enforcer Rare or Magic Mini Boss Ashblessed Warden Rare or Magic Mini Boss
Loyalguard Mk 4 Unique Boss GR8BO-Y Unique Boss

Loot containers

Map variants

Silo MapSilo MapMap Level: 74
Map Tier: 7
Guild Character:
Grim blessings whispered in the deepest,
most secret of places.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
uses similar texture as the Tunnels . In fact, there are 9 contracts basetype and only 5 unique contracts (6 if including the datamined Contract: Jamanra's Rest) that use some of the 9 tilesets. It is not certain the map is inspired from a cut content of heist league, or an upcoming area in Path of Exile 2.

Version history

Version Changes
3.12.0
  • Introduced to the game.