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  • upon starting the channel and will not reoccur until channelling ends and the skill is used again. Performing a Default Attack also counts as using a skill...
    6 KB (427 words) - 18:26, 17 April 2024
  • (5-15)% increased Attack Speed 1.2% of Attack Physical Damage Leeched as Life You take 4% of your Maximum Life per second as Physical Damage You take 4% of...
    16 KB (3,504 words) - 21:50, 12 April 2024
  • tag: Physical Skills with the attack keyword will do any physical damage of the weapon used and apply the appropriate physical damage passive skills. Some...
    9 KB (844 words) - 14:30, 13 April 2024
  • more Attack Speed per Frenzy Charge Additional Effects From 1-20% Quality: +(0.1-2)% more Attack Damage per Frenzy Charge +(0.1-2)% more Attack Speed per...
    15 KB (1,438 words) - 09:57, 21 April 2024
  • Hit (redirect from Self-damage) (section Self-damage)
    Chaos Damage +(130-150) to maximum Energy Shield (30-50)% faster start of Energy Shield Recharge You take Chaos Damage instead of Physical Damage from Bleeding...
    9 KB (4,815 words) - 16:47, 24 April 2024
  • mana use is also affected by cast speed, attack speed, and other speed modifiers such as temporal chains, chills, and Suppressing Fire. By reserving mana...
    12 KB (1,968 words) - 21:55, 12 April 2024
  • when you Attack with a Bow, with a 1 second Cooldown (7-12)% increased Attack Speed +(50-70) to maximum Life 5% chance to Blind Enemies on Hit with AttacksMidnight...
    20 KB (3,191 words) - 16:33, 22 March 2024
  • Physical damage is mitigated by armour (against hits) and physical damage reduction. Chaos damage is not elemental, thus "+% to all Elemental Resistances"...
    21 KB (3,315 words) - 16:27, 13 April 2024
  • increased attack speed with axes. These passive skills grant increased attack speed with claws. These passive skills grant increased attack speed with daggers...
    8 KB (572 words) - 11:50, 14 February 2024
  • Physical Attack Damage Leeched as LifeAdds (35-50) to (100-125) Physical Damage (10-15)% increased Attack Speed Minions have (10-15)% increased Attack Speed...
    25 KB (6,439 words) - 19:56, 13 April 2024
  • Attack (category Damage sources) (section Attack Damage)
    player's default attack is an attack skill that is always available to use. Attacks deal attack damage with hits, and their damage and speed typically uses...
    4 KB (343 words) - 17:02, 12 April 2024
  • Fire damage (category Damage types) (section Damage taken as Fire Damage)
    fire damage by a percentage. Unique items that convert damage to fire damage. Unique items that add a portion of other damage types as fire damage. Unique...
    15 KB (2,899 words) - 20:05, 12 April 2024
  • when you Attack with a Bow, with a 1 second Cooldown (7-12)% increased Attack Speed +(50-70) to maximum Life 5% chance to Blind Enemies on Hit with AttacksMidnight...
    13 KB (5,165 words) - 17:53, 17 April 2024
  • Melee Attack Critical Strike Chance Modifiers to Claw Damage also apply to Unarmed Attack Damage with Melee Skills Modifiers to Claw Attack Speed also apply...
    13 KB (2,533 words) - 23:17, 30 January 2024
  • Water elemental. Elemental Damage refers to fire damage, cold damage, and lightning damage collectively. Passives or items which refer to elemental damage...
    5 KB (224 words) - 07:49, 28 September 2023
  • Lightning damage (category Damage types) (section Damage taken as Lightning Damage)
    "Lightning Damage" redirects here. For the passive skill, see Lightning Damage (passive skill). Lightning damage is one of the five damage types and is one...
    15 KB (3,037 words) - 21:54, 12 April 2024
  • traps, that damage is inflicted on energy shield first. Physical damage reductions and elemental resistances applies to damage before it is deducted from...
    17 KB (1,729 words) - 16:40, 19 April 2024
  • # Physical Damage on a weapon is scaled by #% increased Physical Damage and quality on a weapon, but Adds # to # Physical Damage to Attacks from the ring...
    48 KB (6,017 words) - 02:53, 19 April 2024
  • Cold damage (category Damage types) (section Damage taken as Cold Damage)
    count as elemental damage. Hitting an enemy with cold damage can inflict chill. Critical strikes with cold damage can inflict freeze. Cold damage is mitigated...
    16 KB (2,306 words) - 18:14, 12 April 2024
  • Chaos damage (category Damage types) (section Damage taken as Chaos Damage)
    chaos damage by a percentage. Unique items that convert damage to chaos damage. Unique items that add a portion of other damage types as chaos damage. Unique...
    12 KB (1,334 words) - 18:12, 12 April 2024
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