Skill:ChargedDash
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Name | Charged Dash |
---|---|
Skill Id | ChargedDash |
Icon | |
Cast Time | 1.00 sec |
Item Class Restrictions | Claw Dagger One-Handed Sword Thrusting One-Handed Sword One-Handed Axe One-Handed Mace Sceptre Staff Two-Handed Sword Two-Handed Axe Two-Handed Mace Warstaff Rune Dagger |
Level Req. | (28-100) |
Cost | 4 mana |
Attack Speed | 160% of base |
Attack Damage | (95%-141.5%) of base |
Effectiveness of Added Damage | (95%-142%) |
Channel to project an illusion which you steer. You gain stages while it moves, until it stops at a maximum total distance. Waves of area damage frequently pulse along its path, based on your attack speed. Stop channelling to teleport to the illusion, dealing a final wave of damage. Requires a Melee Weapon. | |
50% of Physical Damage Converted to Lightning Damage Deals 150% more Damage while Channelling if Illusion has finished moving Hits from Final wave deal 75% of Damage per stage Illusion moves at 130% of your Movement Speed |
ChargedDash is the internal id of the skill Charged Dash.