Modifier:AllDamageCanFreezeUnique~~1
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Mod ID | AllDamageCanFreezeUnique__1 |
---|---|
Name | |
Groups | AllDamageCanFreeze |
Mod type | AllDamageCanFreeze |
Mod domain | Item (1) |
Generation type | Intrinsic (3) |
Req. level | 1 |
Effect | All Damage can Freeze |
Granted buff ID | |
Granted buff value | |
Granted skill | |
Tags | elemental, cold, ailment |
Tier Text |
Stats | |||
---|---|---|---|
# | Stat ID | Minimum | Maximum |
1 | all_damage_can_freeze | 1 | 1 |
Spawn weights | ||
---|---|---|
# | Tag | Weight |
Generation weights | ||
---|---|---|
# | Tag | Weight |
Modifier sell price | |
---|---|
# | Item |
8 | Alchemy Shard |
The correct title of this page is AllDamageCanFreezeUnique__1. It appears incorrectly here due to technical restrictions.
AllDamageCanFreezeUnique__1 is the internal ID of an unnamed modifier.
Items
This modifier is used by the following items.
Item |
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Expedition's EndExpedition's End Sentinel JacketEvasion: (660-925) Energy Shield: (134-190) Movement Speed: -3%Requires Level 59, 86 Dex, 86 Int(100-150)% increased Evasion and Energy Shield (5-10)% increased maximum Life All Damage can Freeze Freeze Chilled Enemies as though dealing (50-100)% more Damage Nearby Enemies are ChilledHe may have returned from the frozen southern reaches, but that doesn't mean he ever truly escaped them. |