Evasion: Revision history

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  • curprev 19:4919:49, 30 July 2021>Moder5ly 13,841 bytes 0 Updated the info about base character evasion rating according to the changes in Version 3.15.0 (Character Balance section).
  • curprev 19:4919:49, 30 July 2021>Moder5ly 13,841 bytes −348 Updated the info about base character evasion rating according to the changes in Version 3.15.0 (Character Balance section).

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11 August 2017

  • curprev 23:1723:17, 11 August 2017>1nxanitym 10,272 bytes 0 →‎Mechanics: changed pseudo-random to true random due to the fact that this is the mechanic being described. A pseudo-random distribution is what GGG calls "entropy-based" in their post, and this makes the wording used in the article wrong.
  • curprev 23:1723:17, 11 August 2017>1nxanitym 10,272 bytes −2 →‎Mechanics: changed pseudo-random to true random due to the fact that this is the mechanic being described. A pseudo-random distribution is what GGG calls "entropy-based" in their post, and this makes the wording used in the article wrong.

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26 April 2016

  • curprev 01:1701:17, 26 April 2016>DanielJBuckley 9,756 bytes 0 →‎Mechanics: Added section for how to calculate Chance to Evade with "Less Chance to Hit" and "More Chance to Evade" modifiers. Sorry for any poor English/formatting
  • curprev 01:1701:17, 26 April 2016>DanielJBuckley 9,756 bytes +1,148 →‎Mechanics: Added section for how to calculate Chance to Evade with "Less Chance to Hit" and "More Chance to Evade" modifiers. Sorry for any poor English/formatting

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15 July 2015

  • curprev 04:2204:22, 15 July 2015>TheMipchunk 6,372 bytes 0 changed opening text to match that of the other defences pages
  • curprev 04:2204:22, 15 July 2015>TheMipchunk 6,372 bytes +149 changed opening text to match that of the other defences pages

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