Version 0.5.1: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>Illviljan
(Created page with "{{version | before = | patch = 0.5.1 | patchdate = 2010 | after = 0.5.2 }} ==Patch notes== These are the offic...")
No edit summary
 
(4 intermediate revisions by 3 users not shown)
Line 7: Line 7:


==Patch notes==
==Patch notes==
These are the official patch notes for '''Version 0.5.1''' released by [[Grinding Gear Games]].<ref name="Patch Notes" />
These are the official patch notes for '''version 0.5.1''' released by [[Grinding Gear Games]].<ref name="Patch Notes" />


{{blockquote top}}
{{blockquote top}}
* Reduced collidable size of player and adjusted attack and weapon distances.
* Reduced collidable size of player and adjusted attack and weapon distances.
* Increased the speed of fireballs by 1/3.
* Increased the speed of [[fireball]]s by 1/3.
* Dramatically improved rewards for killing rare and magic monsters.
* Dramatically improved rewards for killing rare and magic monsters.
* Reduced zombie boss damage/life and renamed him.
* Reduced [[Hillock|zombie boss]] damage/life and renamed him.
* Improved some chest sound effects.
* Improved some [[chest]] sound effects.
* Fixed walkable height of shore and general terrain markup.
* Fixed walkable height of shore and general terrain markup.
* Fixed crash when quest items drop.
* Fixed crash when quest items drop.
* Improved terrain generation yield of initial beach.
* Improved terrain generation yield of initial beach.
* Fixed crashes related to waking/sleeping entities on the server.
* Fixed crashes related to waking/sleeping entities on the server.
* Fixed delay that occurred when the first item was generated.
* Fixed delay that occurred when the first [[item]] was generated.
* Fixed intersection problems with pathfinding.
* Fixed intersection problems with pathfinding.
* Changed turn speed calculation to be more realistic.
* Changed turn speed calculation to be more realistic.
* Fixed a bug where items that had mods would be deleted when a player leaves game.
* Fixed a bug where [[item]]s that had [[mod]]s would be deleted when a player leaves game.
* Improved sand spitter AI and added projectiles.
* Improved [[Sand Spitter|sand spitter]] AI and added [[projectiles]].
* Allowed targeting of chests with projectiles.
* Allowed targeting of [[chest]]s with [[projectile]]s.
{{blockquote bottom}}
{{blockquote bottom}}


==References==
==References==
{{reflist|refs=
{{reflist|refs=
<ref name="Patch Notes">{{cite web|author=Qarl|date=January 05, 2017|title=Legacy Patch Notes - Part Two|url=https://www.pathofexile.com/forum/view-thread/1812437/#p14069150|publisher=Official Path of Exile Forums|accessdate=January 05, 2017}}</ref>
<ref name = "Patch Notes">{{cite web
| author = Qarl
| date = January 4, 2017
| title = Legacy Patch Notes - Part Two
| url = http://web.archive.org/web/20201111195111/https://www.pathofexile.com/forum/view-thread/1812437
| publisher = Official Path of Exile Forums
| accessdate = November 11, 2020
}}</ref>
}}
}}

Latest revision as of 00:42, 18 July 2023

Version History
0.5.1
May 17, 2010
0.5.2
January 1, 2010

Patch notes

These are the official patch notes for version 0.5.1 released by Grinding Gear Games.[1]

  • Reduced collidable size of player and adjusted attack and weapon distances.
  • Increased the speed of fireballs by 1/3.
  • Dramatically improved rewards for killing rare and magic monsters.
  • Reduced zombie boss damage/life and renamed him.
  • Improved some chest sound effects.
  • Fixed walkable height of shore and general terrain markup.
  • Fixed crash when quest items drop.
  • Improved terrain generation yield of initial beach.
  • Fixed crashes related to waking/sleeping entities on the server.
  • Fixed delay that occurred when the first item was generated.
  • Fixed intersection problems with pathfinding.
  • Changed turn speed calculation to be more realistic.
  • Fixed a bug where items that had mods would be deleted when a player leaves game.
  • Improved sand spitter AI and added projectiles.
  • Allowed targeting of chests with projectiles.

References

  1. Qarl (January 4, 2017). "Legacy Patch Notes - Part Two". Official Path of Exile Forums. Retrieved November 11, 2020.