User talk:Blvcksvn

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Revision as of 09:23, 16 May 2022 by Blvcksvn (talk | contribs)
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Images

When you upload images, please categorize them. You can do this by adding the category to summary field in the upload form. Also, select the appropriate licensing template in the upload form. —Vini (t|c) 15:57, 30 August 2021 (UTC)

Officer Kirac

Better open another article for Kirac: Commander Kirac as keeping the legacy dialogue on the same page will be way too long for a page. Neokowloon (talk) 02:35, 2 February 2022 (UTC)

Recombinator Mechanics

Mechanics

There are several caveats and peculiarities regarding how Recombinators work; the below list is not an exhaustive list:

Base selection

  • The name of the combined item is randomized.
  • The base item, item level, and sockets & links are rolled for independently and likely have an equal chance to pick between either original item.
    • Special basetypes like Grasping MailGrasping MailArmour: (217-250)
      Evasion: (217-250)
      Energy Shield: (44-51)
      Movement Speed: -3%
      Requires Level 70, 60 Str, 60 Dex, 60 IntOf ash and avalanche,
      in storm and flesh,
      we dream of unity.
      The time approaches...
      , Sacrificial GarbSacrificial GarbArmour: (329-378)
      Evasion: (329-378)
      Energy Shield: (67-77)
      Movement Speed: -3%
      Requires Level 72, 66 Str, 66 Dex, 66 Int+1 to Level of all Vaal Skill Gems
      , Ward basetypes, etc all are valid.
    • Enchantments, perfection, implicit modifiers, Scourge modifiers, and Corrupted/Split/Mirrored status all appear to be tied to the chosen original item.
      • Corrupted original items can transfer mods like non-corrupted items.
    • Item level is either the average of both items, plus or minus a few levels.[guesswork?]

Explicit modifiers

  • The item attempts to pull modifiers directly from either original item.
    • Tiers can go up or down.
    • Modifiers may be divined.
  • Drop-only modifiers (e.g. Delve, Incursion, Grasping Mail) can be transferred and combined.
    • Multiple drop-only modifiers can result (Incursion Fire Res + Incursion Cold Res modifiers on the same glove)
    • Fractured modifiers will usually remain fractured, and cause the item to become Fractured.
      • Multiple Fractured modifiers can be combined together.
  • Basetype specific modifiers (e.g. Spell Suppression) can be transferred onto non-corresponding basetypes (e.g. onto a pure ES basetype)
  • Does not work with Prefix/Suffix metamods.
  • Imprints cannot be used regardless of which original item was chosen.
  • Two magic items can result in a normal item outcome.
    • Appears to have better results with higher numbers of modifiers. [guesswork?]