Twin Terrors: Difference between revisions

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(→‎Version history: Use Template:Version history table end instead of floating table syntax to close off version history table.)
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.16.0}}
{{Version history table row|3.16.0|
*(Undocumented):
*(Undocumented):
**Now grants {{c|mod|100% increased Attack Critical Strike Chance while Dual Wielding}} (up from 75%).
**Now grants {{c|mod|100% increased Attack Critical Strike Chance while Dual Wielding}} (up from 75%).
**No longer grants {{c|mod|12% increased Accuracy Rating while Dual Wielding}}.
**No longer grants {{c|mod|12% increased Accuracy Rating while Dual Wielding}}.


{{Version history table row|3.7.0}}
}}
{{Version history table row|3.7.0|
*(Undocumented):
*(Undocumented):
**Now grants {{c|mod|12% increased Accuracy Rating while Dual Wielding}}.
**Now grants {{c|mod|12% increased Accuracy Rating while Dual Wielding}}.


{{Version history table row|1.3.0}}
}}
{{Version history table row|1.3.0|
* The Templar, Marauder, and Duelist starting areas have been reworked significantly.
* The Templar, Marauder, and Duelist starting areas have been reworked significantly.
{{Version history table row|1.2.0}}
}}
{{Version history table row|1.2.0|
* The area surrounding the Witch, Shadow and Ranger has been redesigned.
* The area surrounding the Witch, Shadow and Ranger has been redesigned.
}}
{{Version history table end}}
{{Version history table end}}

Revision as of 00:54, 26 July 2022

Twin Terrors
Notable Passive Skill
100% increased Attack Critical Strike Chance while Dual Wielding [1]

Twin Terrors is a notable passive skill that grants increased weapon critical strike chance while dual wielding.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Clear OilAzure OilBlack OilTwin Terrors
100% increased Attack Critical Strike Chance while Dual Wielding

Version history

Version Changes
3.16.0
  • (Undocumented):
    • Now grants 100% increased Attack Critical Strike Chance while Dual Wielding (up from 75%).
    • No longer grants 12% increased Accuracy Rating while Dual Wielding.


3.7.0
  • (Undocumented):
    • Now grants 12% increased Accuracy Rating while Dual Wielding.


1.3.0
  • The Templar, Marauder, and Duelist starting areas have been reworked significantly.
1.2.0
  • The area surrounding the Witch, Shadow and Ranger has been redesigned.