Trickery: Difference between revisions

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'''Trickery''' is a [[notable passive skill]] that grants increased [[damage]] and increased [[critical strike chance]]. It also grants additional [[dexterity]] and additional [[intelligence]].
'''Trickery''' is a [[notable passive skill]] that grants increased [[damage]] and increased [[critical strike chance]]. It also grants additional [[dexterity]] and additional [[intelligence]].
==Anointment==
[[Blight (game mechanic)|Blight]] [[anointment]] to unlock the passive:
{{Blight crafting table
|id=0
|type=0
|no_html=1
|q_where=passive_skills.id = "mental_acuity1046"
}}


==Version history==
==Version history==

Revision as of 20:32, 5 October 2021

Trickery
Notable Passive Skill
20% increased Critical Strike Chance
20% increased Damage
+10 to Dexterity and Intelligence [1]

Trickery is a notable passive skill that grants increased damage and increased critical strike chance. It also grants additional dexterity and additional intelligence.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Verdant OilVerdant OilBlack OilTrickery
20% increased Critical Strike Chance
20% increased Damage
+10 to Dexterity and Intelligence

Version history

Version Changes
3.3.0
  • Trickery has been changed from 20% increased elemental damage to 20% increased damage.
2.2.0
  • Trickery has been changed from 20 Intelligence to 10 Dexterity and 10 Intelligence.
1.2.0
  • Mental Acuity renamed to Trickery. Gives elemental Damage instead of mana regeneration.
  • The Witch and Shadow passive tree starting area has been redesigned. Many values have been adjusted.
0.9.9c
  • Swapped Mental Acuity and Spell Power on the passive tree.
Unknown
  • Introduced to the game.

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