The Tempest

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The Tempest is a unique Long BowLong BowBow
Physical Damage: 8-33
Critical Strike Chance: 6.00%
Attacks per Second: 1.30
Requires Level 9, 38 Dex
.

Item acquisition

The Tempest is drop disabled.

Legacy variants

Legacy modifiers and base items are retained when upgrading uniques to their fated counterparts. So because Storm CloudStorm Cloud
Long Bow
Bow
Elemental Damage: 1-85
Critical Strike Chance: 6.00%
Attacks per Second: (1.77-1.95)
Requires Level 9, 38 DexNo Physical Damage
Adds 1 to 85 Lightning Damage
(36-50)% increased Attack Speed
Centuries of development in steel armoursmithing
turned the armies of the Eternal Empire
into very effective lightning rods.
has a legacy variant, The Tempest effectively does as well.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.0.0
  • No Physical Damage
  • 100% increased Lightning Damage
  • Adds 1 to 75 Lightning Damage
  • (36-50)% increased Attack Speed

Gallery

Version history

Before the removal of the prophecy system in version 3.17.0, the Tempest was the fated version of Storm CloudStorm Cloud
Long Bow
Bow
Elemental Damage: 1-85
Critical Strike Chance: 6.00%
Attacks per Second: (1.77-1.95)
Requires Level 9, 38 DexNo Physical Damage
Adds 1 to 85 Lightning Damage
(36-50)% increased Attack Speed
Centuries of development in steel armoursmithing
turned the armies of the Eternal Empire
into very effective lightning rods.
. It could be obtained by fulfilling the prophecy, The Servant's HeartThe Servant's HeartThe Servant's sacrifice summons a storm in the Prodigy's soul.You will defeat Fidelitas while holding Storm Cloud.Right-click to add this prophecy to your character..

Version Changes
3.17.0
  • Removed the Prophecy mechanic from the game, and moved many of its rewards to other content.
  • Fated Unique Items not mentioned explicitly in the version 3.17.0 patch notes now have a chance to drop from any endgame map boss. This is a temporary measure to maintain their availability. They will be moved to a new acquisition system in a future expansion.
2.3.0
  • Introduced to the game.

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