Talk:Mana: Difference between revisions

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For example if I have 3 unreserved mana and 17 mana regenerated per second: am I able to launch a skill which has 20 mana price?<br>
For example if I have 3 unreserved mana and 17 mana regenerated per second: am I able to launch a skill which has 20 mana price?<br>
When and in what order are the mana decreasing and mana increasing operations applied? (Regenerating, leeching, "gain on hit", etc.)<br>
When and in what order are the mana decreasing and mana increasing operations applied? (Regenerating, leeching, "gain on hit", etc.)<br>
Has the unreserved mana be always more or equal than the the skill price?  [[User:Nmbaply|Nmbaply]] ([[User talk:Nmbaply|talk]]) 22:28, 19 September 2022 (UTC)
Has the unreserved mana to be always more or equal than the the skill price?  [[User:Nmbaply|Nmbaply]] ([[User talk:Nmbaply|talk]]) 22:28, 19 September 2022 (UTC)

Revision as of 22:38, 19 September 2022

Mana cost reduction

The section need to fix and check the passive still exist or not. Just run the pypoe bot and quite a lot of passive has new stat id "base_cost_+%" instead of "base_mana_cost_-%". Probably need to create new article cost/skill cost or placed somewhere.... Neokowloon (talk) 12:56, 27 June 2021 (UTC)

What amount of mana is enough for what skills?

For example if I have 3 unreserved mana and 17 mana regenerated per second: am I able to launch a skill which has 20 mana price?
When and in what order are the mana decreasing and mana increasing operations applied? (Regenerating, leeching, "gain on hit", etc.)
Has the unreserved mana to be always more or equal than the the skill price? Nmbaply (talk) 22:28, 19 September 2022 (UTC)