Stiletto: Difference between revisions

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{{Base item
{{Base item
|rarity                              = Normal
|rarity_id                              = normal
|name                               = Stiletto
|name                                   = Stiletto
|class                              = Daggers
|class_id                                = Dagger
|size_x                             = 1
|size_x                                 = 1
|size_y                             = 3
|size_y                                 = 3
|drop_level                         = 15
|drop_level                             = 15
|drop_rarities                       = Normal, Magic, Rare, Unique
|drop_rarities_ids                       = normal, magic, rare, unique
|tags                               = dagger, one_hand_weapon, onehand, weapon, default
|tags                                   = dagger, attack_dagger, one_hand_weapon, onehand, weapon, default
|metadata_id                         = Metadata/Items/Weapons/OneHandWeapons/Daggers/Dagger4
|metadata_id                             = Metadata/Items/Weapons/OneHandWeapons/Daggers/Dagger4
|implicit1                           = CriticalStrikeChanceImplicitDaggerNew1
|implicit1                               = CriticalStrikeChanceImplicitDaggerNew1
|purchase_cost_normal1_name          = Orb of Transmutation
|required_level                         = 15
|purchase_cost_normal1_amount        = 1
|required_dexterity                     = 30
|purchase_cost_magic1_name          = Orb of Augmentation
|required_intelligence                   = 30
|purchase_cost_magic1_amount        = 1
|critical_strike_chance                 = 6.1
|purchase_cost_rare1_name            = Chaos Orb
|attack_speed                           = 1.5
|purchase_cost_rare1_amount          = 1
|physical_damage_min                     = 7
|purchase_cost_unique1_name          = Chaos Orb
|physical_damage_max                     = 27
|purchase_cost_unique1_amount        = 5
|weapon_range                            = 1
|required_level                     = 15
|required_dexterity                 = 30
|required_intelligence               = 30
|critical_strike_chance             = 6.1
|attack_speed                       = 1.5
|physical_damage_min                 = 7
|physical_damage_max                 = 27
|range                              = 8
}}
}}


'''Stiletto''' is a [[dagger]] base type.
'''Stiletto''' is a [[dagger]] base type.


==Modifiers==
{{Main|List of modifiers for generic daggers}}
==Modifiers==
This base '''cannot''' roll [[List of mods with caster mod tag|spell]] related affixes.
For a full list of rollable modifier, read [[List of dagger modifiers]].
{{Item unique versions}}
{{Item unique versions}}
{{Item acquisition}}


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|2.6.0}}
{{Version history table row|3.7.0|
* Implicit mod reduced to {{c|mod|30% increased Global Critical Strike Chance}} (down from 40).
* Certain dagger base types can no longer roll spell-based mods such as added damage for spells or increased spell damage. Their base attack speeds have been slightly increased, and their damage decreased to compensate. This affects all existing versions of these base types. (For a full list, see {{section link|Version 3.7.0|Item Balance}}.)
* Critical strike chance reduced to 6.1% (down from 6.3%).
}}
* Damage increased to 7-27 (up from 6-23).
{{Version history table row|2.6.0|
{{VersionHistoryRow|2.0.0}}
* Dagger implicit mods have been reduced. Daggers now grant 30%, 40% or 50% increased global critical chance, down from 40%, 60% and 80%. This will automatically apply to existing copies of these weapons.
* Implicit mod reduced to {{c|mod|30% increased Global Critical Strike Chance}} (down from 40). This change affected all existing versions. {{Undocumented}}
* All One-handed weapons have had their base damage increased. Lower-level weapons, weapons with lower critical chance, and weapons with lower-value implicits have had their damage increased by a higher value.
* Damage increased to 7-27 (up from 6-23). {{Undocumented}}
* Weapon critical strike chances have been adjusted. Most critical chance values have been reduced on base types that could have over 6.5% base critical chance. This is to create a more distributed choice of weapon types for critical strike characters.
* Critical strike chance reduced to 6.1% (down from 6.3%). {{Undocumented}}
}}
{{Version history table row|2.0.0|
* Damage, critical strike chance and attack speed adjusted.
* Damage, critical strike chance and attack speed adjusted.
|}
}}
{{Version history table row|0.10.0|rel=before|
* Introduced to the game. (This basetype existed at least since open beta in [[version 0.10.0]])
}}
{{Version history table end}}
 
[[ru:Стилет]]

Latest revision as of 00:33, 9 September 2023

StilettoDagger
Physical Damage: 7-27
Critical Strike Chance: 6.10%
Attacks per Second: 1.50
Weapon Range: 1.0 metres
Requires Level 15, 30 Dex, 30 Int30% increased Global Critical Strike Chance
Acquisition
Drop level: 15
Vendor Offer
1x Scroll Fragment
Weapon DPS
Physical: 25.5
Phys+Chaos: 25.5
Total: 25.5
Metadata
Item class: Dagger
Metadata ID: Metadata/Items/Weapons/OneHandWeapons/Daggers/Dagger4

Stiletto is a dagger base type.

Modifiers

Modifiers

This base cannot roll spell related affixes.

For a full list of rollable modifier, read List of dagger modifiers.

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Version history

Version Changes
3.7.0
  • Certain dagger base types can no longer roll spell-based mods such as added damage for spells or increased spell damage. Their base attack speeds have been slightly increased, and their damage decreased to compensate. This affects all existing versions of these base types. (For a full list, see Version 3.7.0 § Item Balance.)
2.6.0
  • Dagger implicit mods have been reduced. Daggers now grant 30%, 40% or 50% increased global critical chance, down from 40%, 60% and 80%. This will automatically apply to existing copies of these weapons.
  • Implicit mod reduced to 30% increased Global Critical Strike Chance (down from 40). This change affected all existing versions. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
  • All One-handed weapons have had their base damage increased. Lower-level weapons, weapons with lower critical chance, and weapons with lower-value implicits have had their damage increased by a higher value.
  • Damage increased to 7-27 (up from 6-23). [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
  • Weapon critical strike chances have been adjusted. Most critical chance values have been reduced on base types that could have over 6.5% base critical chance. This is to create a more distributed choice of weapon types for critical strike characters.
  • Critical strike chance reduced to 6.1% (down from 6.3%). [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
2.0.0
  • Damage, critical strike chance and attack speed adjusted.
Before 0.10.0
  • Introduced to the game. (This basetype existed at least since open beta in version 0.10.0)

ru:Стилет