Steel Spirit

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Revision as of 02:51, 28 September 2018 by >BotK2 (Undo revision 476229 by BotK2 (talk))
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Lua error in Module:Item2/core at line 500: The "class_id" parameter is required.. Steel Spirit is a unique Viridian JewelViridian JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.. It is a threshold jewel that enhances Spectral ThrowSpectral ThrowAttack, Projectile
Level: (1-20)
Cost: (5-8) Mana
Attack Speed: 110% of base
Attack Damage: (80-125)% of base
Effectiveness of Added Damage: (80-125)%
Projectile Speed: 1000
Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.
Additional Effects From 1-20% Quality:
Projectiles that have Pierced deal (0.5-10)% more Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
and Vaal Spectral ThrowVaal Spectral ThrowAttack, Projectile, Vaal
Level: (1-20)
Souls Per Use: 15
Can Store 1 Use(s)
Soul Gain Prevention: 4 sec
Attack Speed: 110% of base
Attack Damage: (70-110)% of base
Effectiveness of Added Damage: (70-110)%
Throws several spectral copies of your melee weapon. They fly out and then return to you, in a spinning attack that damages enemies in their path.Fires 8 Projectiles in each of two mirrored spirals
Can't be Evaded

Additional Effects From 1-20% Quality:
Projectiles that have Pierced deal (0.5-10)% more Damage
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
.

Item acquisition

Steel Spirit is drop disabled.

Legacy variants

Steel Spirit has a legacy variant. A Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. can be used to update it to the current version.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0

(6-10)% increased Projectile Damage
With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits

Version history

Version Changes
2.6.0
  • Increased Projectile Damage mod increased to 7-10% (up from 6-10%).
  • Now grants 5% increased damage to Spectral Throw projectiles for each enemy hit, up from 4%.
  • Dexterity requirement in radius reduced to 40.
  • No longer requires dexterity in radius to be allocated.
2.1.0
  • Introduced to the game.