Steel Spirit: Difference between revisions
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Steel Spirit | {{Item | ||
|upgraded_from_set3_text = random {{c|unique|unique item}} | |||
|rarity = Unique | |||
|name = Steel Spirit | |||
|class = Jewel | |||
|base_item = Viridian Jewel | |||
|flavour_text = The Sekhema rode to the mountain, <br> With her tribe, devoted and strong. <br> And sewed shut the mouth of nightmare, <br> So that it would not consume her world. | |||
|explicit1 = IncreasedProjectileDamageUnique__2 | |||
|explicit2 = SpectralThrowThresholdJewel__1 | |||
|release_version = 2.1.0 | |||
|upgraded_from_set1_group1_notes = random {{c|unique|unique [[Jewel]]}} | |||
|upgraded_from_set1_group1_item_name = The Garish Power | |||
|upgraded_from_set1_group1_amount = 4 | |||
|upgraded_from_set2_group1_notes = random {{c|corrupted|corrupted}} {{c|unique|unique [[Jewel]]}} | |||
|upgraded_from_set2_group1_item_name = The Eye of the Dragon | |||
|upgraded_from_set2_group1_amount = 10 | |||
|upgraded_from_set3_group1_item_name = Jack in the Box | |||
|upgraded_from_set3_group1_amount = 4 | |||
}} | |||
'''Steel Spirit''' is a [[unique]] {{il|Viridian Jewel}}. It is a [[threshold jewel]] that enhances {{il|Spectral Throw}} and {{il|Vaal Spectral Throw}}. | |||
{{Item acquisition}} | |||
==Legacy variants== | |||
Steel Spirit has a [[legacy variant]]. A {{il|Divine Orb}} can be used to update it to the current version. | |||
{{legacy variant table header}} | |||
{{legacy variant table row|2.6.0|{{c|mod|(6-10)% increased Projectile Damage}} <br> {{c|mod|With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits}}}} | |||
|} | |||
==Version history== | |||
{{VersionHistoryTable}} | |||
{{VersionHistoryRow|2.6.0}} | |||
* Increased Projectile Damage mod increased to 7-10% (up from 6-10%). | |||
* Now grants 5% increased damage to Spectral Throw projectiles for each enemy hit, up from 4%. | |||
* Dexterity requirement in radius reduced to 40. | |||
* No longer requires dexterity in radius to be allocated. | |||
{{VersionHistoryRow|2.1.0}} | |||
* Introduced to the game. | |||
|} | |||
{{Navbox Unique Items}} |
Revision as of 02:51, 28 September 2018
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Steel Spirit is a unique Viridian JewelViridian JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.. It is a threshold jewel that enhances Spectral ThrowSpectral ThrowAttack, Projectile
Level: (1-20)
Cost: (5-8) Mana
Attack Speed: 110% of base
Attack Damage: (80-125)% of base
Effectiveness of Added Damage: (80-125)%
Projectile Speed: 1000Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.
Additional Effects From 1-20% Quality:
Projectiles that have Pierced deal (0.5-10)% more DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and Vaal Spectral ThrowVaal Spectral ThrowAttack, Projectile, Vaal
Level: (1-20)
Souls Per Use: 15
Can Store 1 Use(s)
Soul Gain Prevention: 4 sec
Attack Speed: 110% of base
Attack Damage: (70-110)% of base
Effectiveness of Added Damage: (70-110)%Throws several spectral copies of your melee weapon. They fly out and then return to you, in a spinning attack that damages enemies in their path.Fires 8 Projectiles in each of two mirrored spirals
Can't be Evaded
Additional Effects From 1-20% Quality:
Projectiles that have Pierced deal (0.5-10)% more DamageCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
Item acquisition
Steel Spirit is drop disabled.
Legacy variants
Steel Spirit has a legacy variant. A Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. can be used to update it to the current version.
Version discontinued | Stats Compare each legacy variant to the current variant.
|
---|---|
2.6.0 | (6-10)% increased Projectile Damage |
Version history
Version | Changes |
---|---|
2.6.0 |
|
2.1.0 |
|