Steel Spirit: Difference between revisions

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(Replaced content with "Steel Spirit")
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Steel Spirit
{{Item
|upgraded_from_set3_text            = random {{c|unique|unique item}}
|rarity                              = Unique
|name                                = Steel Spirit
|class                              = Jewel
|base_item                          = Viridian Jewel
|flavour_text                        = The Sekhema rode to the mountain, <br> With her tribe, devoted and strong. <br> And sewed shut the mouth of nightmare, <br> So that it would not consume her world.
|explicit1                          = IncreasedProjectileDamageUnique__2
|explicit2                          = SpectralThrowThresholdJewel__1
|release_version                    = 2.1.0
|upgraded_from_set1_group1_notes    = random {{c|unique|unique [[Jewel]]}}
|upgraded_from_set1_group1_item_name = The Garish Power
|upgraded_from_set1_group1_amount    = 4
|upgraded_from_set2_group1_notes    = random {{c|corrupted|corrupted}} {{c|unique|unique [[Jewel]]}}
|upgraded_from_set2_group1_item_name = The Eye of the Dragon
|upgraded_from_set2_group1_amount    = 10
|upgraded_from_set3_group1_item_name = Jack in the Box
|upgraded_from_set3_group1_amount    = 4
}}
'''Steel Spirit''' is a [[unique]] {{il|Viridian Jewel}}. It is a [[threshold jewel]] that enhances {{il|Spectral Throw}} and {{il|Vaal Spectral Throw}}.
{{Item acquisition}}
==Legacy variants==
Steel Spirit has a [[legacy variant]].  A {{il|Divine Orb}} can be used to update it to the current version.
 
{{legacy variant table header}}
{{legacy variant table row|2.6.0|{{c|mod|(6-10)% increased Projectile Damage}} <br> {{c|mod|With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits}}}}
|}
 
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryRow|2.6.0}}
* Increased Projectile Damage mod increased to 7-10% (up from 6-10%).
* Now grants 5% increased damage to Spectral Throw projectiles for each enemy hit, up from 4%.
* Dexterity requirement in radius reduced to 40.
* No longer requires dexterity in radius to be allocated.
{{VersionHistoryRow|2.1.0}}
* Introduced to the game.
|}
{{Navbox Unique Items}}

Revision as of 02:51, 28 September 2018

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required.. Steel Spirit is a unique Viridian JewelViridian JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.. It is a threshold jewel that enhances Spectral ThrowSpectral ThrowAttack, Projectile
Level: (1-20)
Cost: (5-8) Mana
Attack Speed: 110% of base
Attack Damage: (80-125)% of base
Effectiveness of Added Damage: (80-125)%
Projectile Speed: 1000
Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.
Additional Effects From 1-20% Quality:
Projectiles that have Pierced deal (0.5-10)% more Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
and Vaal Spectral ThrowVaal Spectral ThrowAttack, Projectile, Vaal
Level: (1-20)
Souls Per Use: 15
Can Store 1 Use(s)
Soul Gain Prevention: 4 sec
Attack Speed: 110% of base
Attack Damage: (70-110)% of base
Effectiveness of Added Damage: (70-110)%
Throws several spectral copies of your melee weapon. They fly out and then return to you, in a spinning attack that damages enemies in their path.Fires 8 Projectiles in each of two mirrored spirals
Can't be Evaded

Additional Effects From 1-20% Quality:
Projectiles that have Pierced deal (0.5-10)% more Damage
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
.

Item acquisition

Steel Spirit is drop disabled.

Legacy variants

Steel Spirit has a legacy variant. A Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. can be used to update it to the current version.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0

(6-10)% increased Projectile Damage
With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits

Version history

Version Changes
2.6.0
  • Increased Projectile Damage mod increased to 7-10% (up from 6-10%).
  • Now grants 5% increased damage to Spectral Throw projectiles for each enemy hit, up from 4%.
  • Dexterity requirement in radius reduced to 40.
  • No longer requires dexterity in radius to be allocated.
2.1.0
  • Introduced to the game.