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  • But lawlessness does not exclude civility, and does not need to create chaos. If someone is intent on taking what is not theirs, better to have a professional...
    14 KB (2,548 words) - 08:52, 14 February 2023
  • troublesome for some players: Monsters Reflect %X of Physical Damage Monsters Reflect %X of Elemental Damage Players cannot Regenerate Life, Mana or Energy Shield...
    14 KB (2,176 words) - 20:05, 16 April 2024
  • TrinketCorrupteds and Brooches have an effect on Heist chests. See Optimal Gear for more info. Each (non-unique) contract can have up to 3 prefixes and 3 suffixes, like...
    5 KB (679 words) - 14:22, 26 March 2024
  • Your Hits inflict Decay, dealing 700 Chaos Damage per second for 8 seconds Gloves: Socketed Gems deal 30% more Damage over Time Boots: Cannot be Poisoned...
    5 KB (244 words) - 04:47, 31 March 2024
  • Boots: 5% reduced Elemental Damage Taken while stationary Body Armour: 15% of Physical Damage from Hits taken as Cold Damage Helmet: Socketed Gems deal...
    5 KB (251 words) - 04:47, 31 March 2024
  • more Damage while on Low Life Shield: Adds 60 to 100 Fire Damage if you've Blocked Recently Quiver: Gain 15% of Physical Damage as Extra Fire Damage Amulet:...
    5 KB (273 words) - 04:47, 31 March 2024
  • (10-29)% of Physical Damage as Extra Chaos Damage Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Chaos DamageThis is a Support...
    25 KB (6,472 words) - 20:38, 14 May 2024
  • seconds when Hit Helmet: Socketed Gems gain 50% of Physical Damage as extra Lightning Damage Shield: 25% chance to gain a Power Charge when you Block Quiver:...
    5 KB (387 words) - 04:47, 31 March 2024
  • to (600-750) Lightning Damage (10-15)% increased Attack Speed 100% of Lightning Damage Converted to Chaos Damage Your Chaos Damage can Shock Hits with this...
    7 KB (457 words) - 08:41, 28 January 2024
  • Gluttony of Elements Skill Adds 19 to 43 Chaos Damage to Attacks -(10-5)% to all Elemental Resistances +(17-29)% to Chaos ResistanceCorruptedIn my dream, a voice...
    12 KB (1,659 words) - 19:46, 23 April 2024
  • IntGrants 46 Life per Enemy HitAdds (40-50) to (130-150) Physical Damage 30% increased Cold Damage (30-40)% increased Critical Strike Chance 20% chance to gain...
    4 KB (322 words) - 20:13, 14 August 2023
  • increased attack damage, attack speed, and area of effect radius. Damage Scaling Strength - Pillar of the caged god can scale increased physical damage modifiers...
    5 KB (654 words) - 20:07, 26 September 2023
  • the 5 damage types. See each page for more examples of each flat damage source. Physical damage Lightning damage Fire damage Cold damage Chaos damage Flat...
    4 KB (705 words) - 01:28, 2 May 2024
  • Duration, Chaos Level: (1-20) Cost: (11-26) Mana Cast Time: 0.60 secRequires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all...
    34 KB (1,177 words) - 09:13, 6 May 2024
  • arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Deals...
    5 KB (1,047 words) - 01:03, 5 February 2022
  • Cooldown Time: 1.20 sec Can Store 1 Use(s) Attack Damage: (170-255)% of base Effectiveness of Added Damage: (170-255)%Requires Level 24Chance to perform a...
    21 KB (806 words) - 23:28, 11 May 2024
  • Deals (45.6-895.6) Base Chaos Damage per second Base duration is 2.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Base...
    10 KB (2,553 words) - 13:14, 12 August 2022
  • Take 100 Chaos Damage whenever you cast a spell +40% Spell Damage Though the concept is sound, this downside is completely mitigated by Chaos Inoculation...
    5 KB (1,350 words) - 15:44, 3 August 2017
  • gained when you Block +3% to maximum Chance to Block Attack Damage Reflects 240 to 300 Physical Damage to Attackers on BlockForge your Perseverance on the Anvil...
    5 KB (1,068 words) - 16:27, 16 July 2014
  • arg = {'weapon', 'damage'}, header = i18n.item_table.damage, fields = {'weapons.damage_html', 'weapons.damage_avg'}, display...
    81 KB (8,524 words) - 16:02, 6 May 2024
  • +(30-40)% to Lightning Resistance Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage taken does not bypass Energy ShieldShavronne's apparel became...
    20 KB (3,544 words) - 01:14, 20 May 2024
  • have some visible in-game effects, like physical damage mods being scaled by percentage increases to damage correctly. It will also allow us to finish some...
    2 KB (352 words) - 19:36, 16 July 2014
  • Energy Shield 30 Dexterity x-y Added Chaos Damage 8-12% increased Attack Speed 8-12% increased Cast Speed Wow. Much Chaos. So Resist. Very Recover. - Shibinu...
    3 KB (437 words) - 16:27, 16 July 2014
  • Consecrated ground provides life regeneration, while Desecrated Ground does Chaos Damage over time. As these required new art and mechanics, you can be sure you...
    3 KB (438 words) - 20:34, 16 July 2014
  • Energy Shield 30 Dexterity x-y Added Chaos Damage 8-12% increased Attack Speed 8-12% increased Cast Speed Wow. Much Chaos. So Resist. Very Recover. - Shibinu...
    4 KB (707 words) - 16:28, 16 July 2014
  • function h.query_area_info(args) if not f_query_area_info then f_query_area_info = require('Module:Area').query_area_info end return ...
    121 KB (11,963 words) - 23:36, 7 April 2024
  • constants.damage_types.fire.short_upper, cold = m_game.constants.damage_types.cold.short_upper, lightning = m_game.constants.damage_types.lightning...
    53 KB (4,954 words) - 05:44, 4 September 2023
  • 'Quality: %s', physical_damage = 'Physical Damage: %s', elemental_damage = 'Elemental Damage: %s', chaos_damage = 'Chaos Damage: %s', attacks_per_second...
    33 KB (3,819 words) - 13:16, 16 May 2024
  • arg = {'weapon', 'damage'}, header = i18n.item_table.damage, fields = {'weapons.damage_html', 'weapons.damage_avg'}, display...
    81 KB (8,524 words) - 16:00, 6 May 2024
  • follows: Damage Reduction = Armour / ( Armour + (12 * Raw Damage) ) Net Damage / Raw Damage = 1 - Damage Reduction = Raw Damage / (Raw Damage + Armour...
    6 KB (817 words) - 15:22, 25 January 2024
  • Continued channelling adds layers of damage to the debuff, each with their own duration.Deals (3.9-283.9) Base Chaos Damage per second Base duration is 2.00...
    1 KB (352 words) - 10:03, 17 September 2023
  • field = 'dps', damage_args = {'physical_damage', 'fire_damage', 'cold_damage', 'lightning_damage', 'chaos_damage'}, label_infobox =...
    84 KB (8,611 words) - 08:23, 2 May 2024
  • constants.damage_types.fire.short_upper, cold = m_game.constants.damage_types.cold.short_upper, lightning = m_game.constants.damage_types.lightning...
    53 KB (4,954 words) - 05:42, 4 September 2023
  • does chaos damage over time to them. Poison damage for each poison on you is big dps at 100 poisons. The unique item can make poison not do damage to you...
    29 KB (4,981 words) - 22:16, 22 June 2021
  • function h.query_area_info(args) if not f_query_area_info then f_query_area_info = require('Module:Area').query_area_info end return ...
    121 KB (11,963 words) - 23:16, 7 April 2024
  • Should this be included in this page, is there already another page with this info or should another page be made? I feel it would clutter up this page. For...
    11 KB (2,072 words) - 11:05, 27 May 2021
  • Slippers Chaos Orb 2x Orb of Alchemy Rustic Sash Flicker Strike Hatred Amber Amulet Jade Amulet 2x Orb of Alchemy Chaos Orb Fork Added Cold Damage Ruby Ring...
    5 KB (699 words) - 13:10, 27 January 2016
  • 'Quality: %s', physical_damage = 'Physical Damage: %s', elemental_damage = 'Elemental Damage: %s', chaos_damage = 'Chaos Damage: %s', attacks_per_second...
    33 KB (3,819 words) - 13:15, 16 May 2024
  • field = 'dps', damage_args = {'physical_damage', 'fire_damage', 'cold_damage', 'lightning_damage', 'chaos_damage'}, label_infobox =...
    84 KB (8,611 words) - 08:13, 2 May 2024
  • todo: improve delve articles and gather info during league help fix older content pages test Syndicate Members gain a random piece of equipment when they...
    5 KB (89 words) - 00:04, 29 March 2024
  • note that "Increased/Decreased damage taken" is a rare stat which stacks multiplicitavely with the player's "Increased damage [dealt]" stat.Strill (talk)...
    40 KB (6,303 words) - 22:38, 17 June 2023
  • page. So in other words, if I type {{il|Chaos Orb}} {{il|Chaos Orb}} {{il|Chaos Orb}}, displaying Chaos OrbChaos OrbStack Size: 20Reforges a rare item with...
    72 KB (11,004 words) - 22:40, 17 June 2023
  • brackets: (Fire Damage taken as Cold Damage) → (получаемый урон от огня становится уроном от холода) (Fire Damage taken as Lightning Damage) → (получаемый...
    27 KB (3,666 words) - 15:19, 15 May 2023
  • Physical Damage 3% of Physical Attack Damage Leeched as Life Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage...
    619 bytes (175 words) - 19:08, 13 July 2020
  • Reflects (121 to 150) Physical Damage to Melee Attackers +(30 to 50) to maximum Life Adds 1–3 Chaos Damage Physical Damage: (44–133 to 50–152) How do people...
    77 KB (11,727 words) - 22:39, 17 June 2023
  • the game context as proper nouns, i.e. "xxx Damage" (like Physical Attack Damage, Spell Damage, Fire Damage, etc), "xxx Resistances", "Flask", "Critical...
    73 KB (12,140 words) - 22:40, 17 June 2023
  • Gluttony of Elements Skill Adds 19 to 43 Chaos Damage to Attacks -(10-5)% to all Elemental Resistances +(17-29)% to Chaos ResistanceCorruptedIn my dream, a voice...
    2 KB (488 words) - 17:16, 27 July 2018
  • 'map_monsters_damage_+%', 'map_boss_damage_+%', ], more: [ 'damage_+%_final', 'monster_rarity_damage_+%_final'...
    47 KB (4,872 words) - 21:02, 30 September 2023
  • 'map_monsters_damage_+%', 'map_boss_damage_+%', ], more: [ 'damage_+%_final', 'monster_rarity_damage_+%_final'...
    47 KB (4,872 words) - 22:19, 26 September 2023
  • believe it is even worse. Spell Damage for instance, implies that every Spell Damage passive node increases Spell Damage by 10%. Well, some of the nodes...
    39 KB (6,164 words) - 10:54, 2 July 2023
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