Scourge

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This article describes historical game content.

Scourge mechanic is not yet added to the core game after the end of Scourge league

This page is about the game mechanic. For the unique item, see The Scourge.

Scourge encounters were a game mechanic introduced in the Scourge leagues. After the challenge leagues ended, Scourge wasn't integrated in the core game.

Overview

In the Scourge leagues, players encountered The Last to Die, who offered the character the Blood Crucible. The Blood Crucible fills with the blood of slain monsters. Once it reaches a threshold, the device can be activated, which transports the character into a parallel reality. This version of Wraeclast is inhabited by demons known as The Scourge. When the Blood Crucible's blood runs out, or if the player chooses to go back, the character is instantly shifted back to normal reality.

Equipment can be placed into the Blood Crucible. After killing enough Scourge Demons, the item can be transformed (Scourged). It becomes corrupted and gains two Scourge modifiers, which are in addition to the regular implicit and explicit mods. The Scourge modifiers will consist of one beneficial and one detrimental mod. A Scourged item can be put into the Blood Crucible a second time and third time, each increasing the power of the Scourged modifiers. The Blood Crucible works on already corrupted items.

Maps can also be placed into the Blood Crucible after certain upgrades.

Bosses

Three boss enemies can spawn in the Nightmare realm. The boss encountered depends on the type of enemies in that map. When encountered, the Blood Gauge pauses for 5 seconds during the spawning animation, and every time the boss lost 5% of its life (refreshes each time; the time does not accumulate). Defeating a Scourge boss has a chance to drop a Viscera CauldronViscera CauldronFlesh can be as clay to the properly motivated artist., which granted a third equipment slot for the Crucible.

Name K'tash, the Hate Shepherd Ghorr, the Grasping Maw Beidat, Archangel of Death
Minimap icon
Image File:K'tash, the Hate Shepherd.png
Zone indicator
K'tash indicator - orange flares light up for a briefly before a small meteor falls
Ghorr indicator - purple spores on ground that explode when approached
Beidat indicator - yellow lightning strikes the ground periodically

Scourge rewards

Scourge demons can drop Tainted currency. These items can modify corrupted items, which usually can't be altered with currency.

Note that although Tainted BlessingTainted BlessingStack Size: 10Can be placed in the Divine Font to allow enchantment of corrupted gloves, boots, helmets or belts. is introduced in the same patch, but it is a core drop.

Tainted currency

ItemDrop
Level
Stack
Size
Effect(s)

Version history

Version Changes
3.17.0
  • (undocumented) Not integrated into the core game.
  • Existing Scourged Maps no longer mention any Scourge gameplay mechanics on the item, as they will now have no effect.
3.16.0b
  • Upon encountering a Boss in Nightmare, the drain of blood from the Crucible is now paused for 5 seconds.
  • The damage of Ravenous Bloodshaper's Blood Orb and Spike Barrage skills has been decreased.
  • The damage of Demon Herder's Vomit and Beam skill has been decreased.
  • Reduced the number of Monsters with Proximity Shield that can spawn in some Scourge encounters.
  • The Corruption Absorbed progress bar now displays underneath items stored in the Blood Crucible, without you having to hover over them.
3.16.0
  • Introduced to the game.
  • Fixed a bug in Scourge League where the Blood Crucible could mistakenly upgrade an explicit mod on unique items. We also plan to fix existing items that were affected by this.