Scourge: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>Voiza
(Redirected page to The Scourge)
(Removed redirect to The Scourge)
Tag: Removed redirect
Line 1: Line 1:
#redirect [[The Scourge]]
{{To be removed|version=3.17.0|Scourge will not be added to the core game.}}
{{stub}}
{{About|the game mechanic|the unique item|The Scourge}}
 
'''Scourge''' encounters were a game mechanic introduced in the [[Scourge league]]s. After the challenge leagues ended, Scourge wasn't integrated in the core game.
 
==Overview==
In the Scourge leagues, players encountered [[The Last to Die]], who offered the character the [[Blood Crucible]]. The Blood Crucible fills with the blood of slain monsters. Once it reaches a treshold, the device can be activated, which transports the character into a parallel reality. This version of Wraeclast is inhabited by demons known as The Scourge. When the Blood Crucible's blood runs out, or if the player chooses to go back, the character is instantly shifted back to normal reality.
 
Equipment can be placed into the Blood Crucible. After killing enough Scourge Demons, the item can be transformed (Scourged). It becomes [[corrupted]] and gains two [[Scourge modifier]]s, which are in addition to the regular implicit and explicit mods. The Scourge modifiers will consist of one beneficial and one detrimental mod. A Scourged item can be put into the Blood Crucible a second time and third time, each increasing the power of the Scourged modifiers.
 
The Blood Crucible works on already corrupted items.
 
Maps can also be placed into the Blood Crucible.
 
==Scourge rewards==
Scourge demons can drop Tainted currency. These items can modify [[corrupted]] items, which usually can't be altered with currency.
 
===Tainted currency===
{{Query base item
|where=items.class="Stackable Currency"
  AND items.name LIKE "%Tainted%"
  AND items.help_text LIKE "%Corrupted%"
  AND items.release_version = "3.16.0"
|large=1
|drop_level=1
|stack_size=100
|description=1
}}
 
===Bosses===
* [[K'tash, the Hate Shepherd]]
* [[Ghorr, the Grasping Maw]]
* [[Beidat, Archangel of Death]]
 
==Version history==
{{Version history table header}}
{{Version history table row|3.17.0}}
* (undocumented) Not integrated into the core game.
* Existing Scourged Maps no longer mention any Scourge gameplay mechanics on the item, as they will now have no effect.
{{Version history table row|3.16.0b}}
* Upon encountering a [[Boss]] in Nightmare, the drain of blood from the [[Blood Crucible|Crucible]] is now paused for 5 seconds.
* The damage of [[Ravenous Bloodshaper]]'s Blood Orb and Spike Barrage skills has been decreased.
* The damage of [[Demon Herder]]'s Vomit and Beam skill has been decreased.
* Reduced the number of Monsters with {{stl|Proximity Shield}} that can spawn in some Scourge encounters.
* The Corruption Absorbed progress bar now displays underneath items stored in the [[Blood Crucible]], without you having to hover over them.
{{Version history table row|3.16.0}}
* Introduced to the game.
* Fixed a bug in [[Scourge league|Scourge League]] where the [[Blood Crucible]] could mistakenly upgrade an explicit mod on unique items. We also plan to fix existing items that were affected by this.
|}
 
[[Category:Game mechanics]]

Revision as of 17:41, 30 January 2022

Template:To be removed

This article is a stub. Please help improve the article by expanding it.
This page is about the game mechanic. For the unique item, see The Scourge.

Scourge encounters were a game mechanic introduced in the Scourge leagues. After the challenge leagues ended, Scourge wasn't integrated in the core game.

Overview

In the Scourge leagues, players encountered The Last to Die, who offered the character the Blood Crucible. The Blood Crucible fills with the blood of slain monsters. Once it reaches a treshold, the device can be activated, which transports the character into a parallel reality. This version of Wraeclast is inhabited by demons known as The Scourge. When the Blood Crucible's blood runs out, or if the player chooses to go back, the character is instantly shifted back to normal reality.

Equipment can be placed into the Blood Crucible. After killing enough Scourge Demons, the item can be transformed (Scourged). It becomes corrupted and gains two Scourge modifiers, which are in addition to the regular implicit and explicit mods. The Scourge modifiers will consist of one beneficial and one detrimental mod. A Scourged item can be put into the Blood Crucible a second time and third time, each increasing the power of the Scourged modifiers.

The Blood Crucible works on already corrupted items.

Maps can also be placed into the Blood Crucible.

Scourge rewards

Scourge demons can drop Tainted currency. These items can modify corrupted items, which usually can't be altered with currency.

Tainted currency

ItemDrop
Level
Stack
Size
Effect(s)

Bosses

Version history

Version Changes
3.17.0
  • (undocumented) Not integrated into the core game.
  • Existing Scourged Maps no longer mention any Scourge gameplay mechanics on the item, as they will now have no effect.
3.16.0b
  • Upon encountering a Boss in Nightmare, the drain of blood from the Crucible is now paused for 5 seconds.
  • The damage of Ravenous Bloodshaper's Blood Orb and Spike Barrage skills has been decreased.
  • The damage of Demon Herder's Vomit and Beam skill has been decreased.
  • Reduced the number of Monsters with Proximity Shield that can spawn in some Scourge encounters.
  • The Corruption Absorbed progress bar now displays underneath items stored in the Blood Crucible, without you having to hover over them.
3.16.0
  • Introduced to the game.
  • Fixed a bug in Scourge League where the Blood Crucible could mistakenly upgrade an explicit mod on unique items. We also plan to fix existing items that were affected by this.