25% chance to Blind Enemies on Hit
15% increased Cooldown Recovery Rate
30% increased Area of Effect
Hits have 15% chance to deal 50% more Area Damage [1]
Saboteur is an Ascendancy passive skill for the Ascendant based on the Saboteur Ascendancy class.
This skill grants increased cooldown recovery rate, increased area of effect, a chance to deal more area of effect damage with hits, and a chance to blind on hit.
Version history
Version
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Changes
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3.21.0 |
- No longer provides Regenerate 2% of Life per second for each Mine Detonated Recently, up to 10% per second, Regenerate 2% of Life per second for each Trap Triggered Recently, up to 10% per second or Damage Penetrates 8% of Enemy Elemental Resistances.
- Now provides 15% increased Cooldown Recovery Rate and Hits have 15% chance to deal 50% more Area Damage.
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3.8.0 |
- Now causes your damage to penetrate 8% of enemy elemental resistances (from 6%). You can now regenerate 1% of life per second for each mine detonated or trap triggered recently, up to 10% (from 20%).
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3.2.0 |
- Modifiers changed. Old mods are listed below:
- Traps and Mine Damage Penetrates 6% Elemental Resistances
- 20% chance to create a Smoke Cloud when you place a Mine or throw a Trap
- 5% increased Damage for each Trap and Mine you have
- 10% increased Movement Speed if you've placed a Mine or thrown a Trap Recently
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3.0.0 |
- Now grants 10% increased Movement Speed if you have placed a Mine or thrown a Trap recently, and Trap and Mine Damage Penetrate 6% Elemental Resistances.
- It no longer grants 6% Elemental Resistance Penetration if you've detonated a Mine recently, or 20% increased Trap and Mine cooldown recovery speed.
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2.2.0 |
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