Saboteur (Ascendant passive): Difference between revisions

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'''Saboteur''' is an [[Ascendancy passive skill]] for the [[Ascendant]] based on the [[Saboteur]] Ascendancy class.
'''Saboteur''' is an [[Ascendancy passive skill]] for the [[Ascendant]] based on the [[Saboteur]] Ascendancy class.


This skill grants increased [[area of effect]], elemental [[penetration]], a chance to [[blind]] on hit, and grants stacking life [[regeneration]] for each trap or mine you activated in the past 4 seconds.
This skill grants increased [[cooldown]] recovery rate, increased [[area of effect]], a chance to deal more area of effect damage with hits, and a chance to [[blind]] on hit.


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.21.0|
* No longer provides {{c|mod|Regenerate 2% of Life per second for each Mine Detonated Recently, up to 10% per second}}, {{c|mod|Regenerate 2% of Life per second for each Trap Triggered Recently, up to 10% per second}} or {{c|mod|Damage Penetrates 8% of Enemy Elemental Resistances}}.
* Now provides {{c|mod|15% increased Cooldown Recovery Rate}} and {{c|mod|Hits have 15% chance to deal 50% more Area Damage}}.
}}
{{Version history table row|3.8.0|
{{Version history table row|3.8.0|
* Now causes your damage to penetrate 8% of enemy elemental resistances (from 6%). You can now regenerate 1% of life per second for each mine detonated or trap triggered recently, up to 10% (from 20%).
* Now causes your damage to penetrate 8% of enemy elemental resistances (from 6%). You can now regenerate 1% of life per second for each mine detonated or trap triggered recently, up to 10% (from 20%).

Revision as of 13:12, 31 March 2023

Saboteur
Notable Passive Skill
30% increased Trap Damage
30% increased Mine Damage
Can have up to 2 additional Traps placed at a time
Can have up to 2 additional Remote Mines placed at a time [1]
Saboteur
Ascendancy Passive Skill
25% chance to Blind Enemies on Hit
15% increased Cooldown Recovery Rate
30% increased Area of Effect
Hits have 15% chance to deal 50% more Area Damage [1]

Saboteur is an Ascendancy passive skill for the Ascendant based on the Saboteur Ascendancy class.

This skill grants increased cooldown recovery rate, increased area of effect, a chance to deal more area of effect damage with hits, and a chance to blind on hit.

Version history

Version Changes
3.21.0
  • No longer provides Regenerate 2% of Life per second for each Mine Detonated Recently, up to 10% per second, Regenerate 2% of Life per second for each Trap Triggered Recently, up to 10% per second or Damage Penetrates 8% of Enemy Elemental Resistances.
  • Now provides 15% increased Cooldown Recovery Rate and Hits have 15% chance to deal 50% more Area Damage.
3.8.0
  • Now causes your damage to penetrate 8% of enemy elemental resistances (from 6%). You can now regenerate 1% of life per second for each mine detonated or trap triggered recently, up to 10% (from 20%).
3.2.0
  • Modifiers changed. Old mods are listed below:
    • Traps and Mine Damage Penetrates 6% Elemental Resistances
    • 20% chance to create a Smoke Cloud when you place a Mine or throw a Trap
    • 5% increased Damage for each Trap and Mine you have
    • 10% increased Movement Speed if you've placed a Mine or thrown a Trap Recently
3.0.0
  • Now grants 10% increased Movement Speed if you have placed a Mine or thrown a Trap recently, and Trap and Mine Damage Penetrate 6% Elemental Resistances.
  • It no longer grants 6% Elemental Resistance Penetration if you've detonated a Mine recently, or 20% increased Trap and Mine cooldown recovery speed.
2.2.0
  • Added to the game.