Rupture: Difference between revisions

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|bonuses = {{c|help| Ruptured targets take 25% more Damage from Bleeding, and Bleeding on them expires 25% more quickly, for 3 seconds. Up to 3 Ruptures can affect a target}}
|bonuses = {{c|help| Ruptured targets take 25% more Damage from Bleeding, and Bleeding on them expires 25% more quickly, for 3 seconds. Up to 3 Ruptures can affect a target}}
}}
}}
'''Rupture''' is a [[debuff]]. {{c|help| Ruptured targets take 25% more Damage from Bleeding, and Bleeding on them expires 25% more quickly, for 3 seconds. Up to 3 Ruptures can affect a target}}. Only [[Deadeye]] that allocated [[Rupturing]] [[ascendancy passive skill]], can inflict Rupture.
 
'''Rupture''' is a [[debuff]] that causes the affected target to take 25% more damage from [[bleeding]]. It also causes bleeding on the affected target to [[expire]] 25% more quickly.
 
==Mechanics==
Up to 3 stacks can apply to both damage from [[bleeding]] and [[expiration rate]].
 
==Passive skills==
These [[passive skill]]s are related to rupture:
 
{{Query passive skills
|where=passive_skill_stats.id LIKE "%rupture%"
}}


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.13.0}}
{{Version history table row|3.13.0|
* Introduced to the game as debuff.
* Introduced to the game as debuff.
* The existing passive skill Rupture was renamed to Rupturing, which inflicts this debuff
* The existing passive skill Rupture was renamed to Rupturing, which inflicts this debuff
* Added to the game.
}}
|}
{{Version history table end}}


[[Category:Debuffs]]
[[Category:Debuffs]]

Latest revision as of 17:08, 25 July 2022

Rupture
Debuff
Ruptured targets take 25% more Damage from Bleeding, and Bleeding on them expires 25% more quickly, for 3 seconds. Up to 3 Ruptures can affect a target

Rupture is a debuff that causes the affected target to take 25% more damage from bleeding. It also causes bleeding on the affected target to expire 25% more quickly.

Mechanics

Up to 3 stacks can apply to both damage from bleeding and expiration rate.

Passive skills

These passive skills are related to rupture:

Ascendancy
Class
NameStats
Deadeye
Rupturing
Critical Strikes which inflict Bleeding also inflict Rupture [1]

Version history

Version Changes
3.13.0
  • Introduced to the game as debuff.
  • The existing passive skill Rupture was renamed to Rupturing, which inflicts this debuff