Rupture: Difference between revisions
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(→Version history: Give the changes text to Template:Version history table row as an argument instead of floating it between templates.) |
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|bonuses = {{c|help| Ruptured targets take 25% more Damage from Bleeding, and Bleeding on them expires 25% more quickly, for 3 seconds. Up to 3 Ruptures can affect a target}} | |bonuses = {{c|help| Ruptured targets take 25% more Damage from Bleeding, and Bleeding on them expires 25% more quickly, for 3 seconds. Up to 3 Ruptures can affect a target}} | ||
}} | }} | ||
'''Rupture''' is a [[debuff]] | |||
'''Rupture''' is a [[debuff]] that causes the affected target to take 25% more damage from [[bleeding]]. It also causes bleeding on the affected target to [[expire]] 25% more quickly. | |||
==Mechanics== | |||
Up to 3 stacks can apply to both damage from [[bleeding]] and [[expiration rate]]. | |||
==Passive skills== | |||
These [[passive skill]]s are related to rupture: | |||
{{Query passive skills | |||
|where=passive_skill_stats.id LIKE "%rupture%" | |||
}} | |||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.13.0 | {{Version history table row|3.13.0| | ||
* Introduced to the game as debuff. | * Introduced to the game as debuff. | ||
* The existing passive skill Rupture was renamed to Rupturing, which inflicts this debuff | * The existing passive skill Rupture was renamed to Rupturing, which inflicts this debuff | ||
}} | |||
{{Version history table end}} | |||
[[Category:Debuffs]] | [[Category:Debuffs]] |
Latest revision as of 17:08, 25 July 2022
Rupture
Debuff
Ruptured targets take 25% more Damage from Bleeding, and Bleeding on them expires 25% more quickly, for 3 seconds. Up to 3 Ruptures can affect a target
Rupture is a debuff that causes the affected target to take 25% more damage from bleeding. It also causes bleeding on the affected target to expire 25% more quickly.
Mechanics
Up to 3 stacks can apply to both damage from bleeding and expiration rate.
Passive skills
These passive skills are related to rupture:
Ascendancy Class | Name | Stats |
---|---|---|
Deadeye | Rupturing | Critical Strikes which inflict Bleeding also inflict Rupture [1] |
Version history
Version | Changes |
---|---|
3.13.0 |
|