Revelry: Difference between revisions

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>Domokingu
(Updating to 2.0.0)
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| type                  = Notable
| type                  = Notable
| bonuses                =  
| bonuses                =  
* 8% increased maximum Mana
* +20 maximum Mana
* 15% increased maximum Mana
* +2 Mana gained for each Enemy hit by your Attacks
* +2 Mana gained for each Enemy hit by your Attacks
* +10 Mana Gained on Kill
}}</onlyinclude>
}}</onlyinclude>


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==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|2.0.0}}
* No longer provides Mana Gained on Kill.  +20 maximum Mana added.  Percent increased maximum Mana changed from 8% to 15%.
{{VersionHistoryRow|1.3.0}}
{{VersionHistoryRow|1.3.0}}
* Revelry also grants mana.
* Revelry also grants mana.

Revision as of 01:19, 13 July 2015

Template:Passive

Revelry is a notable passive skill that grants increased maximum mana. It also grants additional mana gain on hit with attacks and mana gain on kill.

Version history

Version Changes
2.0.0
  • No longer provides Mana Gained on Kill. +20 maximum Mana added. Percent increased maximum Mana changed from 8% to 15%.
1.3.0
  • Revelry also grants mana.
  • The Templar, Marauder, and Duelist starting areas have been reworked significantly.
1.2.0
  • The area surrounding the Witch, Shadow and Ranger has been redesigned. Many clusters throughout the tree now have new notables.