Power charge: Difference between revisions
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Power [[charges]] are associated with [[intelligence]] and represent | Power [[charges]] are a temporary stat boost associated with [[intelligence]] and represent an increase to concentration and arcane energies during combat. They are visualized as glowing blue orbs surrounding the character. Gaining a new power charge resets the duration of all remaining power charges. | ||
Bonuses granted by power charges: | Bonuses granted by power charges: | ||
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==Skills== | ==Skills== | ||
There are [[skills]] that make use of power charges in various ways. Skills can generate charges or consume them to produce a beneficial effect. | There are [[skills]] that make use of power charges in various ways. Skills can generate charges or consume them to produce a beneficial effect. These abilities are relatively limited as of 1/25/2013. More are expected soon. | ||
===Generate Charges=== | ===Generate Charges=== |
Revision as of 17:30, 25 January 2013
Power charges are a temporary stat boost associated with intelligence and represent an increase to concentration and arcane energies during combat. They are visualized as glowing blue orbs surrounding the character. Gaining a new power charge resets the duration of all remaining power charges.
Bonuses granted by power charges:
- 50% increased Critical Strike Chance per Charge
Skills
There are skills that make use of power charges in various ways. Skills can generate charges or consume them to produce a beneficial effect. These abilities are relatively limited as of 1/25/2013. More are expected soon.
Generate Charges
Consume Charges
Equipment
This equipment provides bonuses to power charges:
Passives
There are passive skill nodes that provide bonuses to power charges.
Icon | Name | Bonuses |
---|---|---|
File:Passive-powercharge.png | Maximum Power Charges |
|
File:Passive-powerchargesmall.png | Power Charge Duration |
|
File:Passive-powerchargesmall.png | Spell Damage per Power Charge |
|
File:Passive-keystone-conduit.png | Conduit |