Phasing

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Revision as of 12:47, 9 March 2016 by >KLIKS (→‎Sources)
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Phasing
Buff
Phasing status icon.png

Phasing is a temporary effect that allows the player the ability to move through enemies. It can be gained as a flask effect or as a buff, depending on the source.

Sources

  • AllureAllure
    Vaal Claw
    Claw
    Physical Damage: (92.4-112.7) to (222.6-266.8)
    Critical Strike Chance: 6.50%
    Attacks per Second: (1.40-1.46)
    Weapon Range: 1.1 metres
    Requires Level 66, 95 Dex, 131 Int2% of Physical Attack Damage Leeched as Life(110-130)% increased Physical Damage
    Adds (15-20) to (30-40) Physical Damage
    (8-12)% increased Attack Speed
    15% increased Movement Speed while Phasing
    You gain Phasing for 10 seconds on using a Vaal Skill
    What drives us to kill, to carve and to shred?
    What drives us to drink the seething souls of the dead?
    What drives us to love and to hold, but still go amiss?
    What drives us to leave this world for the Abyss?
  • Phase Run
  • Quartz FlaskQuartz FlaskLasts 6.00 Seconds
    Consumes 30 of 60 Charges on use
    Phasing
    +10% chance to Suppress Spell Damage
    Requires Level 27Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
  • Raiders can allocate the "Quartz Infusion" notable passive (20% chance to gain Phasing for 3 seconds on Kill).