Passive Skill:AscendancyGladiator8: Difference between revisions
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>BotK2 (PyPoE/ExporterBot/1.0.0a0: Passive skill updater) |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Passive skill updater) |
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|name = Blood in the Eyes | |name = Blood in the Eyes | ||
|reminder_text = (Maimed enemies have 30% reduced Movement Speed)<br>(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)<br>(Blinded enemies have their Chance to Hit halved) | |reminder_text = (Maimed enemies have 30% reduced Movement Speed)<br>(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)<br>(Blinded enemies have their Chance to Hit halved) | ||
|ascendancy_class = Gladiator | |ascendancy_class = Gladiator | ||
|is_notable = True | |is_notable = True | ||
|icon = GLADBloodInEyes (Gladiator) | |||
|stat1_id = global_chance_to_blind_on_hit_%_vs_bleeding_enemies | |stat1_id = global_chance_to_blind_on_hit_%_vs_bleeding_enemies | ||
|stat1_value = 10 | |stat1_value = 10 |
Revision as of 15:14, 21 September 2018
Blood in the Eyes
Ascendancy Notable Passive Skill
Id | AscendancyGladiator8 |
---|---|
Integer Id | 15616 |
Reminder Text | (Maimed enemies have 30% reduced Movement Speed) (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) (Blinded enemies have their Chance to Hit halved) |
Ascendancy Class | Gladiator |
Connections |
10% chance to Blind with Hits against Bleeding Enemies
Attacks Maim on Hit against Bleeding Enemies
Enemies Maimed by you take 10% increased Physical Damage
Attacks have 25% chance to cause Bleeding
Attacks Maim on Hit against Bleeding Enemies
Enemies Maimed by you take 10% increased Physical Damage
Attacks have 25% chance to cause Bleeding
AscendancyGladiator8 is the internal id for the Blood in the Eyes passive skill.
Stats | ||
---|---|---|
# | Stat Id | Value |
1 | global_chance_to_blind_on_hit_%_vs_bleeding_enemies | 10 |
2 | maim_bleeding_enemies_on_hit_% | 100 |
3 | support_maimed_enemies_physical_damage_taken_+% | 10 |
4 | bleed_on_hit_with_attacks_% | 25 |