Passive Skill:AscendancyChampion12: Difference between revisions

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|int_id                              = 27604
|int_id                              = 27604
|name                                = First to Strike, Last to Fall
|name                                = First to Strike, Last to Fall
|reminder_text                      = (Intimidated enemies take 10% increased Attack Damage)<br>(Adrenaline grants 100% increased Damage, 25% increased Attack, Cast and Movement Speed and 10% additional Physical Damage Reduction)
|reminder_text                      = (Adrenaline grants 100% increased Damage, 25% increased Attack, Cast and Movement Speed and 10% additional Physical Damage Reduction. You cannot gain Adrenaline if you already have it)
|ascendancy_class                    = Champion
|ascendancy_class                    = Champion
|is_notable                          = True
|is_notable                          = True
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|stat4_id                            = recover_%_life_when_gaining_adrenaline
|stat4_id                            = recover_%_life_when_gaining_adrenaline
|stat4_value                        = 25
|stat4_value                        = 25
|stat_text                          = Your [[Hit|Hits]] permanently Intimidate Enemies that are on [[Full Life]]<br>Gain Adrenaline for 20 seconds when you reach [[Low Life]] if you<br />do not have Adrenaline<br>Remove all Ailments and Burning when you gain Adrenaline<br>Recover 25% of [[Life]] when you gain Adrenaline
|stat_text                          = Your [[Hit|Hits]] permanently Intimidate Enemies that are on [[Full Life]]<br>Gain [[Adrenaline]] for 20 seconds when you reach [[Low Life]]<br>Remove all Ailments and Burning when you gain [[Adrenaline]]<br>Recover 25% of [[Life]] when you gain [[Adrenaline]]
|connections                        = AscendancyChampion6
|connections                        = AscendancyChampion6
}}
}}

Latest revision as of 05:07, 31 March 2024

First to Strike, Last to Fall
Ascendancy Notable Passive Skill
IdAscendancyChampion12
Integer Id27604
Reminder Text(Adrenaline grants 100% increased Damage, 25% increased Attack, Cast and Movement Speed and 10% additional Physical Damage Reduction. You cannot gain Adrenaline if you already have it)
Ascendancy ClassChampion
Connections
Your Hits permanently Intimidate Enemies that are on Full Life
Gain Adrenaline for 20 seconds when you reach Low Life
Remove all Ailments and Burning when you gain Adrenaline
Recover 25% of Life when you gain Adrenaline

AscendancyChampion12 is the internal id for the First to Strike, Last to Fall passive skill.

Stats
#Stat IdValue
1permanently_intimidate_enemies_you_hit_on_full_life1
2gain_adrenaline_for_X_seconds_on_low_life_unless_you_have_adrenaline20
3remove_ailments_and_burning_on_gaining_adrenaline1
4recover_%_life_when_gaining_adrenaline25