Nature's Reprisal: Difference between revisions

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{{Passive skill box|Nature's Reprisal}}
{{Passive skill box|Nature's Reprisal}}


'''Nature's Reprisal''' is a notable [[Ascendancy passive skill]] for the [[Pathfinder]] that converts part of [[physical]] damage to [[chaos]] damage, grants more chaos damage with [[attack skill]]s, and increased [[area of effect]] to Chaos skills.
'''Nature's Reprisal''' is a notable [[Ascendancy passive skill]] for the [[Pathfinder]] that grants your [[hit]]s a chance to apply a stack of {{stl|Withered}} and grants Withered more effect.
 
==Ruthless mode==
{{infocard
|header    = Nature's Reprisal (Ruthless)
|subheader = Ascendancy Notable Passive Skill
|1        = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>[[File:MasterHerbalist (PathFinder) passive skill icon.png]]</div>
|2        = 35% increased Effect of Withered
}}
 
Nature's Reprisal in [[Ruthless mode]] does not grant chance to inflict withered on hit and grants a lower bonus to withered effect.


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.13.0}}
{{Version history table row|3.22.0|
* No longer grants 30% increased Chaos Damage and no longer causes nearby Enemies to become Poisoned when you kill a Poisoned Enemy during any Flask Effect.
* {{Ruthless}} No longer provides "25% chance to inflict Withered for 2 seconds on Hit" in Ruthless. It also now provides "35% increased Effect of Withered" (50% in non-Ruthless).
* Now grants 15% more Chaos Damage with Attack Skills, converts 40% of Physical Damage to Chaos Damage and grants Chaos Skills 30% increased Area of Effect (from 50%).
}}
{{Version history table row|3.4.0}}
{{Version history table row|3.21.0|
* No longer grants {{c|mod|40% of Physical Damage Converted to Chaos Damage}}, {{c|mod|15% more Chaos Damage with Attack Skills}}, or {{c|mod|Chaos Skills have 30% increased Area of Effect}}.
* Now grants {{c|mod|25% chance to inflict Withered for 2 seconds on Hit}}, and {{c|mod|50% increased Effect of Withered}}.
}}
{{Version history table row|3.13.0|
* No longer a prerequisite of [[Master Toxicist]]
* No longer grants {{c|mod|30% increased Chaos Damage}} and no longer grant {{c|mod|When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned}}. (the latter mod is moved to [[Master Toxicist]])
* Now grants {{c|mod|15% more Chaos Damage with Attack Skills}}, {{c|mod|40% of Physical Damage Converted to Chaos Damage}} (both mods are moved from [[Master Toxicist]] with numeric changes) and grants {{c|mod|Chaos Skills 30% increased Area of Effect}} (from 50%).
}}
{{Version history table row|3.4.0|
* Added to the game.
* Added to the game.
|}
}}
{{Version history table end}}

Latest revision as of 09:49, 8 February 2024

Nature's Reprisal
Ascendancy Notable Passive Skill
50% increased Effect of Withered
25% chance to inflict Withered for 2 seconds on Hit [1]

Nature's Reprisal is a notable Ascendancy passive skill for the Pathfinder that grants your hits a chance to apply a stack of Withered and grants Withered more effect.

Ruthless mode

Nature's Reprisal (Ruthless)
Ascendancy Notable Passive Skill
35% increased Effect of Withered

Nature's Reprisal in Ruthless mode does not grant chance to inflict withered on hit and grants a lower bonus to withered effect.

Version history

Version Changes
3.22.0
  • [Ruthless-specific This patch note only applies to Ruthless mode and does not affect the main game mode.] No longer provides "25% chance to inflict Withered for 2 seconds on Hit" in Ruthless. It also now provides "35% increased Effect of Withered" (50% in non-Ruthless).
3.21.0
  • No longer grants 40% of Physical Damage Converted to Chaos Damage, 15% more Chaos Damage with Attack Skills, or Chaos Skills have 30% increased Area of Effect.
  • Now grants 25% chance to inflict Withered for 2 seconds on Hit, and 50% increased Effect of Withered.
3.13.0
  • No longer a prerequisite of Master Toxicist
  • No longer grants 30% increased Chaos Damage and no longer grant When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned. (the latter mod is moved to Master Toxicist)
  • Now grants 15% more Chaos Damage with Attack Skills, 40% of Physical Damage Converted to Chaos Damage (both mods are moved from Master Toxicist with numeric changes) and grants Chaos Skills 30% increased Area of Effect (from 50%).
3.4.0
  • Added to the game.