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Seven men and women, masters in their fields, stood against Dominus' tyranny. Some with words, others with steel. Seven masters forsaken, sent to die in a corrupted land. Seven masters who lived, learned, and now thrive in Wraeclast. Seven Forsaken Masters who can train you... if you choose to help them.

The masters are NPCs that grant the player missions and a hideout. Each master has his own style of missions and a specific hideout tileset.

Overview

Master Location Hideout Tileset Signature Modifier Currency Discount
Haku Act 1 The Coast +(3 to 6)% to Quality of Support Gems in this Item 20× Orb of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. for 64× Orb of AugmentationOrb of AugmentationStack Size: 30Augments a magic item with a new random modifierRight click this item then left click a magic item to apply it. Magic items can have up to two random modifiers.
Elreon Act 1 The Library −(5 to 8) to Mana Cost of Skills 20× Jeweller's OrbJeweller's OrbStack Size: 20Reforges the number of sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more sockets. for 32× Orb of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it.
Catarina Act 2 The Fellshrine Ruins +1 to Level of Support Gems in this Item 30× Orb of ScouringOrb of ScouringStack Size: 30Removes all modifiers from an itemRight click this item then left click on a magic or rare item to apply it. for 96× Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Tora Act 2 The Riverways Causes Bleeding on Hit 20× Chromatic OrbChromatic OrbStack Size: 20Reforges the colour of sockets on an itemRight click this item then left click a socketed item to apply it. for 48× Jeweller's OrbJeweller's OrbStack Size: 20Reforges the number of sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more sockets.
Vagan Act 3 Battlefront Hits can't be evaded 10× Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. for 8× Orb of RegretOrb of RegretStack Size: 40Grants a passive skill refund pointRight click on this item to use it.
Vorici Act 3 The Slums +(20 to 40)% Increased Life Leech Rate 20× Orb of FusingOrb of FusingStack Size: 20Reforges the links between sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more links. for 64× Jeweller's OrbJeweller's OrbStack Size: 20Reforges the number of sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more sockets.
Zana The Eternal Laboratory Solaris Temple Area is inhabited by 1 additional Invasion Boss

Missions

Normal missions

Masters can be encountered "in the wild", where they will offer a normal mission. The level of a normal mission is based on the level in which the master is encountered.

Daily missions

Masters in your hideout will offer an additional mission each day. This daily mission gives 250% of the Reputation and Favour of a normal mission. Daily missions reset at midnight UTC. Upon finishing (or failing) the daily mission for a master, that master's vendor inventory will reset.

The area level of a daily mission is based on the master's level.

Upon starting a daily mission the master will open a portal. Meet the master inside the portal to start the daily mission. You cannot return to a daily mission area or turn in a daily mission after exiting to your hideout.

Reputation and Favour

Successfully completing missions for Masters increases your Reputation with them. With enough Reputation, your relationship with the Master will level up, unlocking new crafting options and hideout decorations.

Level Hideout Vendor Crafting
2 Invite to hideout Unidentified magic and rare items
3 Claim hideout 3 gems (may have Quality)
4 Item with signature mod
5 Identified rare item
6 Increased hideout size
Holds +1 Master
Currency conversion at 20% discount
7 Item level 71 white item

Non-standard mods

8 Increased hideout size
Holds +1 Master
Unique item

Remove crafted mod
Meta-crafting mod
Can craft corrupted items at the cost of one Vaal OrbVaal OrbStack Size: 20Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again. per other orb of regular cost?

Successfully completing missions for Masters also gives Favour, which can be used to purchase hideout decorations. The items the master sells also change after completing a daily mission.

Successful missions grant more Reputation and Favour depending on where you encounter the Master. The higher level the area, the more Reputation and Favour.

Level Reputation required
Haku Elreon Catarina Tora Vagan Vorici Zana
1 0 0 0 0 0 0 0
2 430 430 770 770 1050 1050 4700
3 1,210 1,210 1,920 1,920 2,430 2,430 13,170
4 4,610 4,610 6,620 6,620 8,020 8,020 23,700
5 17,520 17,520 22,920 22,920 26,460 26,460 66,390
6 66,550 66,550 79,290 79,290 87,310 87,310 185,870
7 252,920 252,920 274,350 274,350 288,120 288,120 520,440
8 961,090 961,090 949,250 949,250 950,820 950,820 1,457,240

Hideout

At level 3, Masters will offer to share a hideout with the player. Each Master's hideout has a different tileset, Haku: The Coast, Elreon: The Library, Catarina: The Fellshrine Ruins, Tora: The Riverways, Vagan: Battlefront, Vorici: The Slums, and Zana: Solaris Temple. Hideouts offer the following benefits:

  • Speaking to a Master after claiming their hideout or inviting them to a hideout will reward the player with that Master's crafting bench. Crafting benches remain even if their Master is dismissed, and level up with their Master.
  • Level 2 Masters may be invited to your hideout.
  • Masters in a hideout will offer daily missions. These provide 250% of the Reputation and Favour of normal missions. Note that Masters can still be encountered in the wild regardless of which Master(s) are in your hideout. Upon finishing (or failing) a mission, the Master's shop inventory is reset.
  • Masters will sell decorations that may be placed in the hideout for Favour. Decorations are stored in an independent Hideout Stash with infinite tabs.


Initially, each hideout may hold a maximum of two Masters. At Reputation level 6 the maximum is raised to three, and at level 8, to four. Dismissing a Master will forfeit all accumulated Reputation towards their next level.

Note: A hideout may be changed or reset at anytime with no penalty by speaking to a level appropriate Master and claiming a hideout. When a hideout is reset, decorations remain where they were placed, but Masters and Stash chests are reset. When a hideout is changed, all decorations are placed within the Hideout Stash. It's impossible to change to a tileset that doesn't have the capacity for your current Masters.

Crafting

All masters have an associated crafting bench which may be used to craft mods onto items.

Crafting benches

Haku: Armourer's Workbench, which modifies gloves, boots, body armour, helmets, and shields.

Elreon: Blessing Font, which modifies rings and amulets.

Catarina: Headstones, which modifies primarily wands, staves, and sceptres. Can add int and mana stats to other items.

Tora: Bowmaker's Tools, which modifies bows, wands, quivers, wands, belts. Can add movement speed to boots.

Vagan: Sharpening Wheel, which modifies weapons.

Vorici: Artisan's Bench, which modifies socket numbers, links, and colors.

Zana: Map Device, which adds an extra effect to the map at time of activation.

Adding crafted mods

Each bench offers a list of mods that can be crafted onto items of certain types for a cost. Only one crafted mod may be added to an item; the crafted mod is shown in a brighter color than normal mods. Crafting a mod follows the normal affix rules. Specifically:

  • The item cannot already have a mod of that type.
  • The item must have a prefix or suffix slot open as appropriate. This means that a second prefix or suffix cannot be crafted onto a magic item, nor a fourth prefix or suffix onto a rare item.

Likewise, the existence of a crafted mod on an item prevents a mod of the same type from being added via an Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers..

Removing crafted mods

Crafted mods may not be directly exchanged. They are removed if the item is randomly rerolled using an Orb of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. or Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it.. Alternatively, they may be removed for the cost of one Orb of AugmentationOrb of AugmentationStack Size: 30Augments a magic item with a new random modifierRight click this item then left click a magic item to apply it. Magic items can have up to two random modifiers. at a level 8 bench.

References