Lethality: Difference between revisions

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(3.16 changes + version history)
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* Lethality also grants physical damage and critical strike multiplier.
* Lethality also grants physical damage and critical strike multiplier.
* The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted.
* The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted.
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{{Version history table end}}

Revision as of 21:47, 16 July 2022

Lethality
Notable Passive Skill
Projectile Attack Skills have 50% increased Critical Strike Chance
Projectile Attack Skills have +30% to Critical Strike Multiplier [1]

Lethality is a notable passive skill that grants additional critical strike chance and additional critical strike multiplier to projectile attack skills.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Sepia OilViolet OilSilver OilLethality
Projectile Attack Skills have 50% increased Critical Strike Chance
Projectile Attack Skills have +30% to Critical Strike Multiplier

Version history

Version Changes
3.16.0

Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.

  • (Undocumented):
    • Now grants Projectile Attack Skills have 50% increased Critical Strike Chance.
    • Now grants Projectile Attack Skills have +30% to Critical Strike Multiplier.
    • No longer grants +30% to Critical Strike Multiplier with Bows.
    • No longer grants 16% increased Damage with Bows.
    • No longer grants 50% increased Critical Strike Chance with Bows.
    • No longer grants 16% increased Damage Over Time with Bow Skills.
3.7.0

We've changed virtually every weapon cluster to some degree.

  • (Undocumented):
    • No longer grants 16% increased Physical Damage with Bows.
      • Instead, it now grants 16% increased Damage with Bows.
    • No longer grants +16% increased Damage with Ailments from Attack Skills while wielding a Bow.
      • Instead, it now grants 16% increased Damage Over Time with Bow Skills.
3.0.0

All weapon passive skill clusters except those for wands and staves now grant some increased Damage with ailments from Attacks.

  • Now grants +16% increased Damage with Ailments from Attack Skills while wielding a Bow.
  • Now grants +30% to Critical Strike Multiplier with Bows (down from 40%).
2.2.0
  • Now grants +40% to Critical Strike Multiplier with Bows (up from 25%).
1.3.0
  • Now grants +25% to Critical Strike Multiplier with Bows (down from 30%).
1.2.0
  • Lethality also grants physical damage and critical strike multiplier.
  • The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted.