Jewellery: Difference between revisions
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("Accessories" is a made up category. The game recognizes the category of equipment "jewellery" to include rings, amulets and belts.) |
mNo edit summary Tag: Reverted |
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{{main|Belt}} | {{main|Belt}} | ||
{{main|Ring}} | {{main|Ring}} | ||
{{main|Quiver}} | |||
[[File:Jade_Amulet_inventory_icon.png|60px|link=Amulet]] | [[File:Jade_Amulet_inventory_icon.png|60px|link=Amulet]] |
Revision as of 17:26, 11 May 2022
Jewellery is a group of equipment (amulets, belts and rings) that does not implicitly provide protection like armours, but is useful for their supporting role and magical properties. They are characterized by their lack of base stats, unlike weapons and armour which have innate offensive or defensive values. They can be given quality from catalysts, which improve the modifier values of a specified type.
Main page: Amulet
Main page: Belt
Main page: Ring
Main page: Quiver