Jagged Fossil

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Jagged FossilStack Size: 20More Physical modifiers
No Chaos modifiers
Place in a Resonator to influence item crafting.
Shift click to unstack.
Acquisition
Drop restricted
Drop level: 1
Can only drop in the Azurite Mine.
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Currency Item
Metadata ID: Metadata/Items/Currency/CurrencyDelveCraftingPhysical

Jagged Fossil is a fossil type.

Item acquisition

Jagged Fossil has restrictions on where or how it can drop. Found in Petrified Forest biomes in the Azurite Mine.

Recipes

Jagged Fossil can be created from the following recipes:

AmountPartDescriptionMeta
5The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad.Random fossil x5A
1Fossilised IncubatorFossilised IncubatorStack Size: 10Adds an incubated Fossil item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random fossilA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Can be acquired in one of two ways:

Spawn Weight Multipliers

Using this fossil multiplies the spawn weights of all modifiers with chaos tags by 0, poison tags by 0, bleed tags by 5, and physical tags by 10.

Added Mods

The following mods are added to the crafting pool when using this fossil:

NameGeneration TypeGroupsFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of the UndergroundSuffixFlatPhysicalDamageTaken1-(34-20) Physical Damage taken from Hitsabyss_jewel 0
jewel 0
body_armour 2000
of the UndergroundSuffixFlatPhysicalDamageTaken30-(49-35) Physical Damage taken from Hitsabyss_jewel 0
jewel 0
body_armour 2000
of the UndergroundSuffixFlatPhysicalDamageTaken60-(75-50) Physical Damage taken from Hitsabyss_jewel 0
jewel 0
body_armour 2000
of the UndergroundSuffixAdditionalPhysicalDamageReductionWhileMoving1(3-5)% additional Physical Damage Reduction while movingabyss_jewel 0
jewel 0
boots 2000
SubterraneanPrefixAddedPhysicalDamage1Adds (6-8) to (9-11) Physical Damageabyss_jewel 0
jewel 0
gloves 2000
of the UndergroundSuffixLocalDisplayNearbyEnemyPhysicalDamageTaken1Nearby Enemies take 9% increased Physical Damageabyss_jewel 0
jewel 0
helmet 2000
SubterraneanPrefixPhysicalDamageOverTimeTaken1(2-1)% reduced Physical Damage taken over timejewel 1000
abyss_jewel 1000
SubterraneanPrefixPhysicalDamagePercent1(20-30)% increased Global Physical Damageabyss_jewel 0
jewel 0
amulet 2000
belt 2000
SubterraneanPrefixPhysicalDamageLifeLeech10.2% of Physical Damage Leeched as Lifeabyss_jewel 0
jewel 0
ring 600
SubterraneanPrefixReducedPhysicalDamageTaken1(3-5)% additional Physical Damage Reductionabyss_jewel 0
jewel 0
shield 2000
quiver 2000
of the UndergroundSuffixChanceToIntimidateOnHit115% chance to Intimidate Enemies for 4 seconds on Hitabyss_jewel 0
jewel 0
weapon 2000


Version history

Version Changes
3.4.0
  • Introduced to the game.