Hrimnor's Resolve: Difference between revisions
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{{legacy variant table row|2.0.0|{{c|mod|(10 to 30)% increased Fire Damage}} <br> {{c|mod|(40 to 60)% increased Armour}} <br> +30% to Cold Resistance <br> 50% chance to Avoid being Chilled <br> 50% chance to Avoid being Frozen <br> 10% increased Stun Recovery}} | {{legacy variant table row|2.0.0|{{c|mod|(10 to 30)% increased Fire Damage}} <br> {{c|mod|(40 to 60)% increased Armour}} <br> +30% to Cold Resistance <br> 50% chance to Avoid being Chilled <br> 50% chance to Avoid being Frozen <br> 10% increased Stun Recovery}} | ||
{{legacy variant table row|2.6.0|(30 to 40)% increased Fire Damage <br> (100-120)% increased Armour <br> +30% to Cold Resistance <br> {{c|mod|50% chance to Avoid being Chilled}} <br> {{c|mod|50% chance to Avoid being Frozen}} <br> {{c|mod|10% increased Stun Recovery}}}} | |||
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Revision as of 23:36, 5 March 2017
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Hrimnor's Resolve is a unique Samnite HelmetSamnite HelmetArmour: (276-325)Requires Level 55, 114 Str.
Vendor: 7Alteration ShardsAlteration ShardStack Size: 20A stack of 20 shards becomes an Orb of Alteration. and 4Alchemy ShardsAlchemy ShardStack Size: 20A stack of 20 shards becomes an Orb of Alchemy.
Legacy variants
Hrimnor's Resolve has a legacy variant.
Version discontinued | Stats Compare each legacy variant to the current variant.
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2.0.0 | (10 to 30)% increased Fire Damage |
2.6.0 | (30 to 40)% increased Fire Damage |
Alternate artwork
Race Season Four prize for reaching 600 RP. |
Version history
Version | Changes |
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2.6.0 |
The following changes cannot be obtained by rerolling the item's mods with a Divine Orb:
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2.0.0 |
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0.11.1 |
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0.9.6 |
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