The helmet is named after Samnite, a type of real world gladiator.
Unique versions
The following unique items are derived from this base type.
Item
Drop level
Drop enabled
Hrimnor's ResolveHrimnor's Resolve Samnite HelmetArmour: (552-715)Requires Level 55, 114 Str(30-40)% increased Fire Damage (100-120)% increased Armour +(50-70) to maximum Life +30% to Cold Resistance 100% chance to Avoid being Chilled or Frozen if you have used a Fire SkillRecentlyHrimnor's presence was as cold as ice, but his heart burned for vengeance.
55
—
Item acquisition
Samnite Helmet can drop anywhere.
Recipes
Samnite Helmet can be created from the following recipes:
Amount
Part
Description
Meta
4
Further InventionFurther Invention4Helmet Double-Influenced Item Item Level:100Why not both?
Random double-influenced item level 100 helmet
A
10
The JournalistThe Journalist10Helmet Double-Veiled ItemA good spy doesn't forget she's gone undercover.
Random double-veiled helmet
A
5
The AspirantThe Aspirant5Item Elevated Item Influenced ItemThose Exiles that survive Wraeclast dream not of home, but of power.
Random influenced item with elevated affix
A
4
The Carrion CrowThe Carrion Crow4Life ArmourFrom death, life. From life, death. The wheel turns, and the corbies wheel overhead.
Random life armour
A
5
A Dusty MemoryA Dusty Memory5Item Item Level:100 FracturedIn the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable.
Random fractured item level 100 item
A
4
The Hale HeartThe Hale Heart4Item Item Level:100 Elder ItemThough the years weakened his mind, his body remained deadly as ever.
Random Elder influenced item level 100 item
A
5
Magnum OpusMagnum Opus5Item Item Level:100 Three-Implicit SynthesisedWraeclast will unite. This shall be my great work - the minds of the people made one.
Random three-implicit synthesised item level 100 item
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Because of Armour/Energy Shield and Evasion/Energy Shield equipment, we've had to apply this change to the local percentage modifiers on all other armour types as well. To compensate, all inherent values of base Armour and Evasion Rating on equipment are now greater at higher item levels.
Now granted 276 Armour, up from 240. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
Helmets have been updated with new names and art. There are no longer any repeats of helmet art in the progression. Note: Existing helmets have had their name and art updated, but higher tier ones (that previously had repeated art) will show new art from the lower tier. This will be fixed in a future patch. To fix your helmet manually, put it on the cursor and type /fixmyhelmet
The name has changed from Vaal Casque to Samite Helmet. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]